Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gracefool

3
Posts
1
Following
A member registered Sep 28, 2016

Recent community posts

Yes. You can also capture a Man o' War, which is like a Ship of the Line (but with 450 capacity instead of 500)!

YouTube brought me here. Incredible achievement. .kkreiger is still very impressive, but this is much smaller and has better gameplay. If you released your dev tools you'd be the father of a genre.

Enemy design is great; the second one reminds me very much of the Gunner from Quake 2. I love that the computers make blippy sounds. The blood and shot splats add a lot.

My one criticism is that it doesn't have run by default (with shift to walk). A lot of players probably don't even realise run is possible. Though I think this type of game is better served with no walk at all; the strength of boomer shooters is speed. Things allowing even faster movement would be great (bunnyhopping, wall hopping, rocket jumping, whatever).

(1 edit)

Nice game, good potential. The only problem is the flotsam chest opening animation - after the first few times it's nothing but a braindead chore waiting because it can't be skipped.

Edit for a second suggestion: show the cargo capacity of ships in the upgrades view. Currently there's no way to see it when your ships are on a voyage.