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Gr8BubbyFish

11
Posts
A member registered 6 days ago · View creator page →

Creator of

Recent community posts

Cool story! Love the art style. It might be a skill issue, but I can't seem to get any of the emails sent after time speeds up. Would love to see the ball rolling and get a new spin on things next quarter.
Warm Regards,
Gr8BubbyFish.

I like the risk-reward! It's cool developing strategy for when to swap vs if it's actually worthwhile. I wish the gameplay was a little more interesting rather than a collectathon platformer, but it's a very cool proof-of-concept and I think this could turn into a great game if given some further development!

Pretty cool! I wasn't able to complete the game since the pacing was a little too slow for me, but I like the crafting & collecting.

Cool idea! The bright background was a little hard on the eyes but the concept was cool & novel. I'd love to see this get expanded on a little more, but for a game jam it's really cool!

Admittedly it could’ve used a tutorial, but there is an explanation in the description of how to play!

Cool concept, but I don't think anything actually happens if you lose before time's up. Being able to increase the bet by more than $5 at a time would be really nice

Ii like the idea at least! It's a shame updates are locked already :/

Pretty fun, the flavor text was pretty funny. The game itself is pretty short, and I'd like a reset button that doesn't take a total game reset. The art and chiptunes were great.

Has all the right sauce in all the right places. I dig the multimedia art style, the realistic hands are so fun with the dithering. Each of the "guns" works well and hits square. There is no better feeling than a good flow state, and this game hits that nail on the head perfectly. I love it,

Absolutely incredible, love the way that all the physics turn out buttery. The initial learning curve is a little tricky but getting a good flow feels so good.

I love the hand-drawn overlay and the title screen of Death in office clothes. A little bit of audio would be nice, but all in all for a first game (made in 3 days no less) this is really good. Hell, even the self-promo on the TV is tasteful.