Very ambitious idea! My biggest piece of feedback is that the controls are a little unintuitive, and the copter doesn't always face the exact position of the mouse
GothicMoon
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I'll be honest, I didn't even know there were attacks beyond just moving with the mouse until I read the comments here. Really fun gameplay loop and striking minimalist art style! Enemy sprites are pretty small which is a shame because the art and animations of them look quite good, just hard to see. Healing on hit is also maybe a little too strong, I beat a run first try by just sticking as close to enemies as possible, face tanking, and healing up. Overall really cool, has serious potential to make into a full game
I like that you made a little opening cutscene! There's a lot of potential with the movement. It's at its best when you're pinballing around at high speeds, but unfortunately spinning when you touch the ground propels you backward and kills the momentum. It could definitely make for a cool full game
Really interesting player movement, definitely has potential for a game! One suggestion I have is to maybe add some sort of visual cue for each leg to know which button controls it? Because they're all the same visually and it rotates, it's nearly impossible to know how to move the specific leg you want without just pressing each key
