Download the game: https://goodvibes.itch.io/project-hellshift
As the title suggests. I've recently uploaded my first public game build and would appreciate any feedback on it (the good and the bad). It's still very early in development so expect functionality to be lacking.
Here are some questions I'd personally like to have answered.
* Did you notice traits exist? If so, how long did it take for you to know they existed? Do you know what it does/provides and is it a good addition on top of the modifiers/augments?
* Is the VENDOR UI confusing or easy to navigate? Was there something you were stuck on or didn't understand?
* How do the different weapons feel? Are they equally powerful or do you prefer one over the other? What would you have personally changed or added?
* Was there anything you wanted more of that you couldn't get enough of? A stat you kept looking for, an upgrade you wanted to push further.
* What's missing entirely? Stats, attributes or abilities you'd want that aren't in the game at all. (For example: an augment that makes enemies explode, or a weapon that spawns something). Could even be character movement/base ability related such as the dash or jump.
* How did you find the early game VS the late game? Did the late game become easier after upgrading everything to the max or was the game pacing just too fast to keep up with?
* Did you ever feel short of gold, or did you end up with more than you knew what to do with? Were the vendor prices worth what you got?
* How did levelling up feel in game sessions? Too slow, too fast, or about right? Did you notice some enemies giving more XP than others?





