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GoodGame13

36
Posts
7
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A member registered Feb 18, 2024 · View creator page →

Creator of

Recent community posts

nice concept and idea! very inspiring. good job on it! :D if you had time to add juice (audio - music and sfx) and maybe some tweens to animate characters moving or smthing similar i think it would really make the experience pop. really solid!  

damn nice game :D what a masterful idea. and great execution. the physics feel good and fair, great job with the art also! 5/5!

Great game! The polish is really well. I think it is only the game i played to completion without thinking about it - you just hit that sweet spot where it was just enjoyable and kept me hooked :D really good job!

awesome game, love autochess and really nice job getting so many elements of an autobattler in such a short time. Great job and very nice for the first game jam! :) 

only thing i would request is a volume settings of some kind - that was the only thing that prevented me from playing for a longer time :D 

this is just fantastic. it is an idea that resonates with a broad audience and that was executed perfectly. the art is just right and the music is delightful :D what a great job!

Dude... thanks so much for the kindest message i have recveived on itch :D you give me passion! <3

thanks so much :) i use Godot 4.5 and i found this github project i love (https://github.com/SoloByte/godot-polygon2d-fracture) that i have modified to fit my use case. it allows use to destroy polygons using other polygons. that allows you to create guns, bombs, laser, and axe chopping to cut polygons. In this case all the polygons are sprites of trees created from a kenneyNL tilemap :)  

I really like the difficulty and gameplay of this loop :D i like the fast paced nature. enemies that die fast but spawn fast!

I think 1hp is good, no probs for me, the aiming is good - you adjust to not having 360 degrees angle..

Only suggestion I would give is to make the hitbox of the player smaller to be more generous - so it would feel more like "WUUH i got lucky", rather than "DANG did that hit me???"

really good job! 

really nice pixel art. the opening cinematic was 10/10 and general art everywhere was really nice. I felt the gameplay was smooth :) would really like some juice, most and foremost - music and sfx (jump, run, hit) and right after some juice on jump and collison (jump make particles or smthing, collision/damage then flash player or smthing, maybe slow down a half second?)

awesome job, really reminiscent of old school games!

never tried oregon trail or games like this, but wow this is really nicely done. The music is awesome, and the game keeps throwing random scenarios at me that just fits perfectly in my story. Can't imagine how you would set this up, but good job! so cohesive :)

Nice art and vibe, the music and theme fits well :D It is pretty hard to jump over obstacles since i cant control the horses X position and it moves so slow. Think it would be nice to increase speed or let player affect where the horse (more than jumping) :D 

but good job! congrats on ur first game jam!

Nice art and vibe, the music and theme fits well :D It is pretty hard to jump over obstacles since i cant control the horses X position and it moves so slow. Think it would be nice to increase speed or let player affect where the horse (more than jumping) :D 

but good job! congrats on ur first game jam!

nice graphics and general gameplay! Love the idea of pacman zelda mash-up, nice creativity! I was bit confused where to go but still nice :D only two things i would suggest was:
- the coin sound is glitching and unpleasant (maybe becuase too many are played simultaneously?)

- the music is super nice, but make the loop longer/add some variation. i think it is the perfect vibe but is too repetitive imo :) 

good job on everything!

hey did you forget to upload the game? :) cant try anything

daamn very well executed game! the graphics, the music, the feel and gameplay. Such a good job and very impressive first game jam :O gratz!

woow, very nice! 5/5 :D 

Awesome, nice job! The puzzle worked out really nicely, and you made a very nice progression without forcing me to read a bunch of text! you created a full experience with good SFX, music and visuals. really good job and especially on the tight deadline :O :D 

nice game, u did the limitation, made a cohesive cool game and polished! very good job :D congrats on your first game jam! 

thanks so much :)) very encouraging message kind stranger

thanks for the nice comment! :D 

woow really cool, super original - very beautiful pixel art and a great psychological thriller/horror vibe. great job!!

awesome, really nice creepy vibe. the cards look great, the aesthetics are 10/10! 

the hgorror vibe reminds me of inscryption - but totally its own aesthetic, really gj! 

nice tower defense :) i like the light mechanic and uipgrading towers, gj!!

awesome! nicoe take on the theme and very satisfying destroying and finding gemstones.,
graphics are great everything is top notch! only wish for some chill music, but extremely well done!

awesome take on the theme - really ingenious! easy to see how it could be expanded upon. good job :D 

woow really impressive! the music the art and gameplay 10/10 in just 3 days! good job!

thanks! yes fortunately i could reuse some old code i had for destructible tilemaps in godot so it went ok fast. for the liquid physics i have tried making that with only a single liquid at a time. So i spent a good amount of times making it work with multiple :D 

always ready to share more, just ask anytime :D 

YEEES, the vibe is amazing, love the music and world xD i want to destroy the sun

the juice you added is very good, really makes the soundtrack feels sooo poewrful great job!!!

thanks! i used sprites from itch.io and found shaders for transition/skin-changing from godotshaders. That definitely sped it up! :) :) and reused some platformer components from my previous godot projects

really awesoem interpretation of theme and limitation 5/5!
you made some really nice sprites, character and the awesome cute ghost sprites :D would be nice too see some animation for when you are "charging the jump", e.g. progressbar, character animation or smthing? but great job!

dang thanks for the great feedback, i did the punishment shaders because i felt the game was too easy, but maybe that is because i tried it so much while making it.

The powerups ideas are really good! i will 120% make those if i develop further. 

thanks :=)

hey thanks so much :D hmm i haven't encountered that bug.. some of them powerups apply some shaders and wonder if that could cause some problems :thinking:

honestly just perfect ! music and audio perf, visuals perf, gameplay super, mechanics (risking needing to hit 1000$) is just perf.
amazing job!

really nice graphics :O and nice character controller, only thing i wished was the camera followed the player faster, sometimes i died while i couldnt see the thing because my character was so fast 

awesome, the "quest"/"objectives" works great and is an inspriring way to do progression in a game - awesome mechanics with the mouth and controlling the fish ! really impressive for 1 week :O  

thanks for the feedback on the bug :D gonna try and fix it - it happens when you buy the same food twice (even if you reset the level T_T)