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GomezWritesGames

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A member registered Jan 07, 2022 · View creator page →

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Nice! That’ll certainly change the way I approach the next delve. Thanks for the reply!

I'm finally getting a chance to sit down and play. I'm really enjoying the system! I'm going kind of light on the details as I figure out the rules. Still, I've stumbled into a serpent guardian watching over a burnt nest and discovered some loot beneath a room with ancient, crumbling flooring. One question: for the loot, if I land on "1 equipment," how do I roll that result? I'm assuming I'd discover something from the Items or Gear tables -- do I pick which table? My initial instinct was to roll 1d12, but then I was unclear as to why the tables are separated as 1d6 rolls. Thanks for any help!

Calling the GM "The Man" is a stroke of genius. For being minimalist and completely text-based, this thing is dripping with theme. Well done!

The theme, writing, and art are on point! I'm excited to dig into this!

Thank you so much for taking the time to check it out, and I really appreciate the kind words!

This is such a fun idea! Using barcodes to randomize jumps allows for tons of interesting combinations, and the Quantum Leap nod was a smart way to develop a theme. Nice work!

Thank you so much! I hope you have fun with it! 🏋️

Nice work on the layout and overall design! That opening audio transcript does a wonderful job of quickly establishing the tone and theme of the game, and I love the idea of having something for players to tinker with between longer campaign sessions.

Thanks for the kind words, and I appreciate you taking the time to look it over! My hope was that the copy on the front of the tri-fold would offer a suggestion for kicking things off, but I can see a GM looking for additional guidance on nudging players toward a starting point. I wonder if I could include some copy in the Meet-Up section. These one-page games are such a fun challenge for balancing efficiency and clarity!

The polish on this is incredible, and I am seriously impressed with how well the theme and mechanisms are integrated. Very inspiring!

Thanks so much, EP! Your one-page RPG guide was a huge help and how I heard about the PUSH SRD!

I am in love with this game's design, palette, and aesthetic. Incorporating found objects into the planetary discovery loop is a great way to add dimension to the process!

This is such a great idea! A great way to add some tension and body horror vibes!

I got genuine chills playing this. The modification table is genius and leads to some very creepy and unexpected moments. The prompts took me somewhere I wasn't expecting to go, which is all I can really hope for in a journaling game. Loved it!