So cute! I absolutely love the artwork! I agree with lux below, though I did get the hang of it as well. Overall very well done, clean and had a cool story bit to go along with it. Great job!
Goldyen
Creator of
Recent community posts
Pretty cute! Gave me vibes of vampire survivors. Would love to see more boons! The only bugs I saw were that you could go off screen , the boons could spawn behind the cave, and the speed of the player was not normalized, which made it somewhat trivial to go in a diamond pattern route and outrun all the little enemies. Good job!
This is awesome! I love the idea and the gameplay/art/and sound all work together super cohesively. Feels like a flash game I would have played back in the day. It works really well! I actually disagree with the other commenters, I think the graphics were perfect for the kind of game you have. I dont know how they could be improved. I also second the other guy, an expanded version would be sick, maybe you have like a quota and can buy upgrades in between days? Great job!
Thank you for playing! And yes I def agree, the last level gets pretty tight on time, I’ve only rarely finished under 1:00 and that’s with optimal pathing. I did want them to get harder and harder, but I think the last level gets difficult not due to the combat, but the time and hunger. Worth a look in my patch. Thank you for the feedback!
Thank you for playing! Yes I 1000% agree. I ran out of time for the boundaries and that was rough. I even added some destructible objects and planned to add some static objects but they just never became quite clean enough to implement. Thank you so much for the feedback. Adding to my post jam update!
I love the idea, and I'm a sucker for a good gambling game. However I struggled to understand what I was supposed to do? I tried multiple things but just couldn't get the game loop going. This feels like a game that could be great if it had a tutorial. But currently, I'm struggling. *** also the music is very loud, not a critical change at all but might be worth dropping the db a bit. Regardless I can see that there was a lot of effort put in. Good job!
The moment I detected an incremental I was hyped. Honestly feels really good to progress! The swoosh when you collect your bananas and the number go up. If there was more upgrades I'd have kept playing! It would really benefit from some animations of the numbers and juice! Really good job. Interesting interpretation of the concept. ***Also my wife wanted me to add, she really loves the banker gorilla in the suit!
This is tough. I have a soft spot for text adventures, but I can't quite tell how to progress. I would say my best opinion would be to fix the window resolution, and add some animations to the text. For ex like a typing animation from animal crossing or any other visual novel / old school rpg. I wish you the best!
This feels nice to play, and satisfying when you learn and get good at the mechanic. I would love to have seen another level or two, BUT it's a game jam so I get it lmao. PM me if you add any more, I'd love to play-test! I will say that the horizontal scanner(?) line in the shader was quite distracting. Maybe a smaller one would have a better effect? Regardless great job, everything else feels smooth and the concept is quite cool!
I don't quite understand what to do. Also, the 1 & 2 dont (seem?) to work? W & S = look up & down, dont do anything from what I can tell. I went to the left and explored to the bottom of the cave. For what its worth the mining worked good, but I dont know what I was uncovering. I trekked back to the start, but couldn't get any further. I think as a system its alright but def needs some polish and clarity! Best of luck!
This is absolutely sick! I kept re-trying until I got some progress! I love the art, the atmosphere, mechanics, vibe, etc. It all works really well and feels cohesive. The only thing I can say is that it was a bit confusing INITIALLY to find out where I can go. For ex the doors leading to other rooms blended in really well with the background. Literally everything else was super cool and spot on. Best of luck and rooting for you guys to win!
Honestly, I really liked this. It felt like with a few things it could be turned into an indie horror. I'll be honest, I couldn't figure out what to do to cross the road, but it felt very eerie. Also the goofy ass art lol. If I had to leave a criticism, it would be that the english translation was a bit rough. I really had a good time, I'm not certain on what the story was, but I would have continued playing if I could have figured it out(I died 6 times). Good job!


