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Goldyen

40
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A member registered Mar 12, 2017 · View creator page →

Creator of

Recent community posts

thank you for playing!!! 

already fixed in my patch XD I totally agree, waiting for the jam to end before releasing lol. Thank you for playing!!

lol yes I meant to have the emitter track the camera but totally forgot as it got closer to submission time! Thank you so much for playing!

thank you so much for playing! I’ll give your game a play when I get home today. Yes 100% the soft lock will be fixed here soon XD and that’s a good idea about how the mechanic is introduced! I’ll keep that in mind and make an adjustment for that in the coming update. <3

thank you so much!! I really appreciate your feedback!

thank you so much!! I highly recommend Tang & Tootie OS if you haven’t played them yet, they’re really good!

Thank you!!!

I totally agree! I forgot to implement a max fall speed so it just keeps accelerating ;-;, plus the gravity is pretty harsh. Regardless thank you so much for playing!!

Thank you for playing!!

thank you so much! I’m not much of an artist, so it’s tough trying to balance simplicity with an aesthetic style, I’m really glad you liked it!

thank you!! <3

thank you! I did notice that the whistle directly freezing something definitely was a common vibe of the jam 🤣 

thank you so much! To you as well! 

Very cute, like the time stop mechanic, especially with the falling icycles! I think that could be used to create some super cool levels! I will agree with the other commenter, the button on the 3rd level was very easy to miss. Otherwise great job!

fun game! The audio is super satisfying, and I think you have a strong core loop here! It would be cool to get upgrades to increase carry size or maybe move faster? regardless good job!

Impressive you got a functioning main menu up in the time span! Very cute though I will admit I sucked even on normal, its tough XD. Good job!!!

This is incredible. My girlfriend says "peak" lol. Truly a super unique puzzle game and I would have 1000% kept playing if there were more. Super impressive, no criticism that I could give you! Again fantastic job!

I love the little fella! I will say that it is VERY hard to predict the whistle, as there(from what I can tell) is no warning or tells of when they will whistle. besides that very cute and good job!

I love the little fella! I will say that it is VERY hard to predict the whistle, as there(from what I can tell) is no warning or tells of when they will whistle. besides that very cute and good job!

This is my first jam, but that's been my favorite part as well! we all get to learn and help each other out(I learned my game runs horribly in the browser lmao)!

I loved this! It all felt super cohesive. Could totally see this being an official release! Great job all around!

Perfect. I love the whistle, I could legit just sit there whistling and it would have been a perfect game regardless. But it was very fun and playful. Had a great time.

I love this! I can easily see this being expanded. I did lose near the ends with no pop-ups on screen, so maybe a bug? regardless I had a great time, and would have kept playing, fantastic job!

I really like the movement, though I was a bit confused at the start of what the goal was. I did manage to kill some zeds though! Good job!

Good job! I like the little fellas, and I felt protective towards them lol. An idea would be like to lead them along a path to safety instead of just back to the middle. Regardless I like the calming music, its very cute!

I am a lover of incremental games and had a good time! I will say that the auto hatch was a dangerous move, I very quickly got to sub-5 frame rates accidentally lol. Regardless the tech tree is super cool and I enjoyed myself! 

This is great, by the end I was cursing out the students. The little rapscallions. Super stressful but good fun and I kept replaying until I beat it, good job!

Visuals are super clean! I also love the whistle and his little dance lol. I will say this is VERY hard, struggled to last more than ~40 seconds, having to manage the cars and the tune at the same time is airtraffic controller levels of multitasking difficulty. Regardless good job and very cool!

I love his little arms XD, this is good fun! I do wish you could see a little further when you speed up, but that may be intentional for challenge. I had a good time and the audio was cute and very classic arcade!

I love his sunglasses XD, this works really well! I could see this being a full puzzle game! Had a great time.

I liked this!The way the music was integrated with the core mechanic was really nice! I did manage to get out of bounds on level 4, but overall very smooth and polished!

thank you for playing! And yeah I agree 🤣

thank you for playing!! <3

thank you for playing! <3

thank you!!! <3

I worried about the soft lock too but ran out of time 🤣 I def plan to release a small update adding some more levels, fixing the platforming and adding the ability to push the blocks around. I think I spent to long on misc things and didn’t focus enough on the actual gameplay, lessons learned though! 

Thank you! I agree 100% on the jump ty for playing!

thank you so much! I’ve been messing around with game maker studio/2 for years. I only ever prototyped little systems, not any full games. I just picked up godot ~a week ago and decided there’s no better way to learn the system than diving in! <3

I wish I could heart comments lol, yeah I had a drop in my stomach when I realized that XD

Thank you!!! I just realized the game was broken and level 2 was starting at the end ;-;. Should be fixed!