Thanks so much! We have fixed all the bugs and are adding features, hopefully get a full release in short order!
Golden Grove Games
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Enjoyed playing this game, even if Tucker is annoying little twerp at times :-) Sadly the game locked up on me and ended my run (the Feed TV button stayed on the screen when I left the room, I think because my mouse was still on it? not sure, then when I went back I couldn't feed it and then I couldn't move). Still, very on-theme and very cute!
Agreed, the black 'abyss' wedge really kills the game. We didn't get much time to make a balance pass at the game, so some items are probably way too powerful also! We are thinking about ways to add different downside wedges to the game that can be added to the wheel if you buy a particularly powerful item for example. Glad you enjoyed it! We're gonna fix all the bugs, add a ton more items and push it out as a general release.
congrats! We have never managed it! Definitely need to add a win screen, but lack of time prevented it.
We have since implemented the list of letters guessed, but obviously can’t update the game while jam voting is happening. I like idea of seeing the answer when you lose! Will add that to the todo list!
I'm also on a Mac, so I feel ya! We actually only submitted the web version and had to be told to upload a Window one *facepalm*
I think some of the answers are a little too hard, and one or two are buggy, but we can "fix that in post". As for the Duck, I double checked and the code is still in there! :-) There are 16 items, and you only ever see three at a time, so it's probably not too surprising.
Pixel art has been my limit, l'm primarily a coder. I have painted a lot of miniatures for Warhammer though, and a surprising amount of the skill was transferable when I had an iPad and Pencil in my hand. New skill avenues for me to explore!
Hey, thanks for playing! The list of items was much longer than we had time to implement, sadly. However, we are strongly considering making this a full release, so who knows?
Tbh, the duck just gives you +1 spin, so kinda like an extra life? I dunno, it probably could've been stronger. Certainly we did ZERO balance passes on the game due to time (we all have jobs / college!)
You are correct, that is a bug! We found it at the last minute and frankly it was too complex to fix :-D I know that sounds dumb, but that was just how our algorithm worked for checking the solution.
As for the bankrupt wedge (or abyss wedge as we called it)--we didn't get enough time to implement features around it properly. For example, we were going to have artifacts that interacted with it, and there was a build where you wanted to ADD abyss wedges to your wheel to maximize the chances of hitting it. Something to come with the next version, I guess!
Thanks so much for playing!
