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GoldCrowGames

26
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1
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A member registered May 17, 2024 · View creator page →

Creator of

Recent community posts

The art work and puzzles were really fun, I Especially liked the light rays and the concept of using the prior stone bodies as platforms or statues.

I enjoyed it ! :):)

This game blew me out the water, Super unique concept that fits the theme perfectly, is really well balanced and executed wonderfully. The sound fits perfectly and the art has a really great charm. I almost couldn't put down the game. 

Great Job :)

the colors are cute and the music is fun and very well polished, its a nice jam. good job :)

Good job 

The concept was a lot of fun especially with the bonus points from breaking items and the increasing difficulty the more points you get. Also the polish was top notch, great feedback sound design wise and the pixel art was really cute and cohesive. You guys killed it :):)!

Had a lot of fun playing, and the concepts of dying or restarting to use your past lives is a really creative mechanic. I Really enjoyed to great job :) :) .

Hi, 

Thank you I'm glad you enjoyed it and got a good shock from the boss I wanted to make it impactful. :) 

Also It is my first jam and it was a really fun experience . Im probably going do more in the future, but maybe not next alone .  Trying to get everything done on time killed me. But It was  a lot of fun and thank you for giving it a shot, it really means a lot :):):)!

I Loved the art style with the bold colors and retro vibe(The music pack also fit perfectly with the style), and it felt really good to play,  being well polished in not only sound but also feed back.
It was extremely fun and you really conveyed that sense of speed great job man! :) :) :) 

Thanks man,
Had to pull an all nighter on the last night just to make it on time . I'm really happy you liked it :) .

Thank you, 

If only I had more time I woulda especially the upgrade system  :.)

Thank you :) 
The UI definitely is a headache  even without thinking of controller support, but luckily once you make a few basic working menus it easy to at least produce a working UI. The trickiest part for me is UI Design and making it look good, That's a struggle.

And as for G.A.S (if u mean the "Gameplay Ability System") I actually have never touched it but have heard of it. For this project it was mainly creating and wrangling custom blueprints and nodes to get the project to work. But I'm happy with the result.  Thanks for checking it out :).

Thank you his names Carmichael :).

The Game is really well designed and I love the art direction and the sky reminding me of a vapor wave vibe. The music and sound also fit great. 

Though the controls for the ship are brutal, especially when trying to grab stuff in the water. I really like how you have to manage not only dodging, but firing cannons, picking up cargo and keeping the ship in one piece while also upgrading to defeat the kraken. It was really fun.

Really well made you guys killed it :)

Agreed, I had a bit of trouble making an html file work with unreal so it ended up getting cut. But I do want that to be a focus next time. :)

I'm glad you enjoyed the boss, I had a lot of fun making it  extra dramatic. Wish I had more time to flesh out the  upgrades complexity, I ended up underestimated the amount of time needed to balance a clicker game even with just a few upgrades. 

But Thanks for giving it a shot it means a lot :) 

Firstly I love the worms design with the eyes and goggles it gives it a lot of charm.

and gameplay wise though the game takes a bit to get going at a challenging speed, once it starts its really fun to maneuver your way through obstacles

also the way the worm moves is really satisfying is really satisfying to watch great job :):):)!

The Sounds,  Feed back and game play are top notch. On top of grade A game juice, the concept of having to dodge not only the enemies but your own bullets the loop around the map is a very fun and engaging challenge. I had a lot of Fun, Great Job :):):).

Ya'll really cooked with this one, The art style and sound design are really well done. and the concept of reverse pool with unique balls that you have to gamble to get really spiced it up and was really fun to play. Great Job! :)

I love the concept of running down a dragons back and removing spears its a very cool one. I Also love the design of the stars floating in the void, It gives a very nice vibe. Great job! :)

I like really the concept :)

I do wish there was more feedback like an icon showing which plot your hovering over when planting. or a bar to show how close the to finished the milk is

Also Quality of life features like click and drag to plant and harvest or buying multiples in the shop instead of one at a time.

But I had a lot of fun playing consistently improving efficiency and if you iron out the kinks you will have a really good game, Great Job!

I loved the colors and art style, it fit perfectly with the  music and weird vibe.
The Controls were a bit tuff to wrap my head around, especially with moving the flag. but once you understand it its really  fun to build up and defend your apple economy with all the wonderfully weird units. I really liked this game :).

The character designs and art are amazing. And although the movement and inputs sometimes feels a little janky, the fact that there are so many ways to interact with the ball/chain moves together to solve problems made it a really fun play and provides a great challenge. :)

Unique, Polished, addictive and funny. What an absolute banger of a game. :)

The hit boxes were a bit jankey when it came to figuring out how close you can get before it stunned you and it a was a bit floaty but overall I really liked the design and artstyle for the characters and environment.  I also really  loved the design for jormungandr and how it was wrapping around and eating itself. I enjoyed it :).

The concept of the game was really fun, having to manage dodging and targeting new enemy types while upgrading each round make it a nice challenge, the artwork and sound was also  very cohesive  and made it very satisfying to. Very Solid :)

This game is awesome, the artwork is really nice and cohesive and the concept of changing constantly breaking parts while maintaining high speeds is really unique. I had a lot of fun playing this :)!

Love the artstyle and concept! + the music fits perfectly :)