Both land, and both are fixed in the build that is live now (v1.1).
The cap was the real one. Light now tops out at 16 instead of 10, so a double moves the meter instead of vanishing into a full bar. That was a design error, not a display error: the tells pay out in light, and the meter was refusing to show the payout.
The refuse-all ending now reads "the same flame you walked in with". Starting at 8 and never lending leaves you at 8, so "full flame" was a lie I hadn't caught.
Three runs across two screen sizes is more testing than this thing got before it shipped. If the wider ceiling makes it too soft, say so and I'll cut the starting light instead.
goblinbone
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A card game of who you keep lit. Twelve strangers, one torch, and every hand that reaches for it.
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A card duel where every card costs blood or bone, and the house lies to you on purpose.
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