I played the complete version, and it’s chaotic, funny, and creepy at the same time!
The mix of food, horror, and nonsense is perfect. Loved the Japanese version and the final line — “Now I’m the hungry one.” 🍍👏
I really enjoyed this game — it builds unease in such a clever way, turning simple tasks into something tense and atmospheric. The slow reveal of the story made the experience feel unique and immersive.
Thank you for creating such a thoughtful piece. I shared my playthrough in Japanese here: 🎥
Looking forward to your future works!
The game was tense and atmospheric, turning simple cleaning tasks into creeping fear.
I really enjoyed how the story unfolded with small discoveries and two different endings—such a clever touch.
Thanks for making this chilling experience! I played in Japanese and shared a gameplay video here: 🎥
The atmosphere was so unsettling—what began as a simple late-night drive and gas stop slowly turned into something much darker.
I loved how the story shifted from everyday trouble to hints of cults and strange warnings.
Thanks for creating such a tense and immersive experience!
Here’s my Japanese gameplay video: 🎥
The atmosphere of Bunker 73 was really eerie and unique—I loved the idea of using the camera to reveal spirits through cold spots and EMF reactions. 📷
The story hints at a trapped family and military experiments, which made the bunker feel more than just a haunted place.
Thank you for creating such a tense and mysterious experience!
Here’s my Japanese gameplay video: 🎥
The new version was amazing—this time I managed to reach the true ending!
I really enjoyed how the story expanded from just a funny trampoline challenge into a dark occult horror about family and rituals. It gave the game a whole new depth.
Thanks again for creating such an eerie and memorable experience!
Here’s my Japanese playthrough of the true ending: 🎥
The idea of judging dolls through five eerie tests was both creative and unsettling, with each character adding depth to the story.
Thanks for making such a unique horror experience—I played it in Japanese and shared a gameplay video here: 🎥
I’ve already seen all the endings, and I’m excited to follow your future works!
At first it feels like a simple milk delivery sim, but slowly the strange rules and religious tension of the town build into something very unsettling.
I loved how the ordinary task of delivering bottles turned into uncovering a dark story about faith, curses, and survival.
Thank you for creating such a unique and memorable horror experience!
I played in Japanese and uploaded my gameplay here:
🎥
Looking forward to more projects from you!
The bodycam perspective was a brilliant touch — it really amplified the tension while searching the house for evidence.
I liked how each clue slowly revealed fragments of the case, leading to a chilling sense of cover-up and unanswered questions.
Short but very effective, with great atmosphere and storytelling through exploration.
I played in Japanese and uploaded my gameplay here:
🎥
Looking forward to more projects from you!
The story was eerie and thought-provoking, using religious and psychological themes to create unique horror.
The gameplay was well designed, with unsettling questions and strange tests that built strong tension.
Thank you for creating such a disturbing and memorable experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was emotional and unsettling, focusing on loss and the quiet horror of everyday life breaking down.
The gameplay was well designed, using subtle changes and psychological tension instead of jump scares.
Thank you for creating such a haunting and memorable experience!
I played in Japanese and uploaded a gameplay video here:
🎥
The story was unique and eerie, turning a simple trampoline challenge into unexpected horror.
The gameplay was well designed, shifting from lighthearted fun to unsettling tension and fear.
Thank you for creating such a memorable short experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and unique, turning the simple act of taking out the trash into horror.
The gameplay was well designed, shifting from daily routine to sudden fear and chase.
Thank you for creating such a memorable short experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and unsettling, with the laundromat setting creating strong tension.
The gameplay was well designed, slowly shifting from routine tasks to a chilling discovery.
Thank you for creating such a memorable short horror experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and intriguing, turning simple packing tasks into a creepy experience.
The gameplay was well designed, combining routine work with unsettling horror elements.
Thank you for creating such a unique demo!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to the full version!
The story was eerie and unsettling, with the library setting creating a strong atmosphere.
The gameplay was well designed, shifting from simple cleaning tasks to terrifying revelations and a tense escape.
Thank you for creating such a memorable horror experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and surprising, turning a simple ice cream shop job into horror.
The gameplay was well designed, especially for something created in such a short time.
Thank you for creating such a fun and scary experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and unsettling, with the mysterious ritual creating constant tension.
The gameplay was well designed, making the player feel lost and pressured without clear answers.
Thank you for creating such a disturbing and memorable experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and relatable, turning an ordinary late-night routine into real horror.
The gameplay was well designed, with the mix of darkness, shadows, and sudden tension.
Thank you for creating such a chilling short experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and intriguing, turning ordinary festival tasks into unsettling horror.
The gameplay was well designed, with the mix of daily work, strange encounters, and hints of something larger.
Thank you for creating such a unique short experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and thought-provoking, with the time loop and “self vs self” theme leaving a strong impression.
The gameplay was well designed, mixing suspenseful choices with a unique narrative style.
Thank you for creating such a memorable short horror experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!
The story was eerie and suspenseful, with the forest house setting creating strong tension.
The gameplay was well designed, especially the mix of exploration and a thrilling chase sequence.
Thank you for creating such an engaging horror experience!
I played in Japanese and uploaded a gameplay video here:
🎥
Looking forward to your future works!