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gnoxetgames

13
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2
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A member registered Jun 28, 2025 · View creator page →

Creator of

Recent community posts

Hi! what was it in particular that you struggle with? was it the movement of the character, the resource gathering, the turrets?

Thanks for the feedback! I’m glad you enjoyed it and totally get what you mention about the pace and the issue with abundance of resources, I didn’t have a lot of time or people to playtest so I wanted to make sure the levels where beatable

I really liked working on this game and I might flesh it out more after the jam, definetly will look into  this issues, thank you!

Hi, Thank you for checking it out, just walk next to the turret to give it ammo and it will shoot automatically,  the ammo for each turret has different costs that you can see if you hover the mouse over the turret

I imagined that glitch could happen but didn't get to address it other than it returns to the player when dying or reaching a checkpoint, but definetly will address it if I keep working on the game. Thank you for checking it out and for the feedback!

I'm glad you enjoyed it. Thanks for playing!

I enjoyed this game a lot. It's very cozy, the dialogue was hilarious, and the art is adorable 

I liked the boss rush but I found the narrator thing annoying and not really interesting. I rather just fight the bosses without being interrumpted

I really liked the visuals, with proper feedback and feel the combat would've been fun, there were good things like the monster jumping around and the other one teleporting, if the mechanics get polished, hit effects added and other juicy feedbacks it could become something really good

Hi! I've got a game that's good for speedrunning hope you like it! let me know what you think about it https://gnoxetgames.itch.io/starting-gears

Great game, loved the visuals, simple but effective game loop, overall a really well rounded experience, would love to see more!

Liked the idea, with more work it has the potential to be quite a fun game

Awesome game! really enjoyed the mechanics.The robot was fun to control, a bit slippery on precision jumps but I wouldn't change it. I preferred the way it moved through the map, and trying to chain the cartridges for a quick combo was a lot of fun also the freedom of creativity in the last section, figuring out the different possible ways of moving up was awesome,  great art, loved the music overall a great time

I liked the concept of the game, and it became interesting when more boxes were added; however, level 7 ramped things up way too much. I think the difficulty curve should be smoothed. That level had too many moving parts, and it had a very tight time to complete it. Even when I lined up all the boxes to press the buttons and get to the goal, I just kept losing and didn't understand why, with a few changes