Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gnorshk

28
Posts
3
Followers
13
Following
A member registered Apr 25, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing!

glad to hear you liked it! I was definitely going for a trainset feeling when i made the models. Thanks for playing!

This is the best game i've played in this game jam so far. Really well thought out mechanics, enemy variety and bullet variety. the graphics and ui are simple but pleasing. not much bad i can say about this game except that it deserves way more attention.

pretty good looking and feeling game. i would like it if there was a failstate, like enemies that can damage you, or obsticles or something. otherwise a pretty nice juicy entry.

this is a fun game. i think i made it to lap 3, but a lap counter would be nice so the player can keep track of it. i liked the track, but there were a few bits where its difficult to stay on. mainly the ramp before the offroad part and the big banked turn after it. it would also be nice if you could use your spanners to repair your car as well as upgrade it. i do like the survival racing idea though, i haven't seen that done before, and i think you did it quite well. Good job with this submission!

Train gang unite! this was a fun little game. the art was nice and i liked the story dialog as the game progressed. it sometimes dissappeared a bit to fast for me to read it but i did like the story. and the winning screen was a glorious reward for beating it. Great job!

coming from a fellow train game maker, this is super high quality. the assets are beautiful and i could see this becoming a full game with a bit more polish. i was a bit confused about the rail placement at first but i got the hang of it. i couldn't play much of level two because the game unfortunately crashed, but i'd love to come back after the jam to play it if you were to update it!

(1 edit)

although it wasn't very challenging, its a really cute and beautiful game. I liked the art alot. also we both made train games with cats lol.

cool game! i found it a bit hard to stay on the track at times, and i think the ghost system incentivizes you to do poorly on your first rounds. maybe there could be a minimum time to beat before your ghost appears? either way, good job on completeing this by yourself!

(1 edit)

really good entry. i liked the silly sounds and animations. just a silly good time

really cool and fun game. the glider felt a bit unreponsive to pitching down, which made the 3rd level impossible for me to complete. but i had a good time reguardless. great entry!

this is a really great entry! the artwork is especially beautiful. i was a bit thrown off by the drifting at first, but got the hang of it and eventually found it quite enjoyable. getting stuck on walls was a bit frustrating and i wish you didn't loose as much momenum while airborne. i also wish you were racing the other cars rather than just avoiding them as obstacles. overall, i really liked it. good job!

there is so much going on with this game, but also alot of bugs and issues like enemies not doing damage, being able to walk around the tavern and enemies breaking into the tavern. i wish i could play it without them because it seems like it could be really fun. even with the bugs, i enjoyed my time playing it. It deserves more attention.

cute little game, i like the car models and the way it controls. once you get the hang of the controls and the taxi ai, it isn't hard to avoid them. good job for a first game!

interesting idea. i probably would have liked it better if you could die to hitting the tail rather than the head, and also if you could kill the other enemies with your tail.

pretty fun little game. i did find a bug, where when turning in tight circles you rapidly eat the fruit as its dissappearing, making the game go alot faster for me. still fun tho

(1 edit)

this is a really good idea and a fun game that got me hooked. However, it is really hard and it can get tedius repeating the entire level when you mess up. checkpoints would help with this maybe. Also, the arrow keys or wasd could be used to place tracks. great submission!

incredibly stressful in the same way wario ware is stressful, which is a good thing. if the game levels were longer, i don't think i would have liked it, but the fact that its so short, and every time you fail, you were so close, makes it that much more satisfying to win. I like the idea of the switching mechanic, but there isn't any incentive not to use it, or to switch it back, since switching makes the track longer and therefore gives you more time to repair the track ahead.

The art is really nice and its overall a great submission!

(1 edit)

very juicy and satisfying visuals and sound effects. the gameplay was satisfying, but with the turrets, the difficulty was very easy until it suddenly got impossible. Overall a great submission though!

This is an interesting take on a train game. The 3d art, ui and sound effects are all great. I had trouble telling which direction the switches are pointing in just by a red and green coloured box, and the passenger delivery system was a lot of cognative load for someone new to the game. Apart from that, this game could be really fun with a bit of work and testing.

I now know what means to be truly evil.

(1 edit)

fun game but i'm confused why you loose health for destroying other cars. it seems like the game would be more fun if it incentivized wanton  destruction with points, or repairs rather than discouraging it.

no it doesn't, but this one seems to be working fine now.

i'm using chrome for desktop and it happens for both fullscreen and not fullscreen.

the bottom and right side of the house and labels are being cut off for me.

thanks for playing!

lol, i'm glad you like it!

managed to spam the sun with fusion inhibitors so hard that it shrank and  nearly froze earth while i evacuated it. 8.5 billion people survived (it was a long game).