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Glycho

15
Posts
3
Followers
A member registered Jun 27, 2020 · View creator page →

Creator of

Recent community posts

Thank you for the feedback, some good points to look into.

Thank you, glad you enjoyed it

Really great idea, would love to play a longer completed version of this

This was great, well polished gameplay and thoroughly enjoyable.

That was fun to play, an enjoyable game and had to laugh at the SFX. Like others have said, with some polishing this is a solid basis for a larger game. Really well done.

Glad to hear you enjoyed the game. I'll have a dig into that and see whats happening with the sound and animation there. Thank you for the feedback :)

Thank you for the feedback and glad you enjoyed playing. Will definitely have a look into those doors and their floor-changing issues :D

Thank you for the feedback :)

Hoping to get back to it and add some more levels in future, great point on making the game pop a bit more. Will keep that in mind for future game jams

Definitely my favourite game so far. Great levels based on a classic game and overall an enjoyable experience.

Only critique is the sizes of the collision shapes might need to be adjusted as when pushing boxes from the left or right the player did overlap the box quite a bit.

Well done, hopefully we'll see more levels coming in future. :)

A strong start with amazing visuals, gameplay was very smooth.

Encountering the bug in the van was sad as the game had hooked me and I was eager for more.

Well done for what was submitted and hoping to see more in future :)

A very well put together game, the art and animations were well done. Did not expect the difficulty spike, which was something to experience in a good way.

The cool down was a bit frustrating, maybe lower it by a second or two.

Overall great job :)

An enjoyable experience with a refreshing take on a tower defence game. 

The visual and audio gave a vibrant ambience which added to the experience. 

Awesomely done :)

All round solid gameplay and a clever use of the theme. The particle effects used when pushing the capybara on it's skates were a excellent touch. Kept me captivated for a while.

The only bug I picked up is when on the rocket and jumping off too close to the platform, the capybara would become stuck within the platform itself and a reload was needed. Other than that, it ran smoothly.

It was an enjoyable experience overall, well done :)

Awesome description of your experience :)

Thank you for the feedback, will up the complexity of puzzles in future jams.

Glad to know that you enjoyed playing my game :D

Thank you for the feedback, much appreciated. I'll definitely keep differentiating colours as well as the high jumping/low ceiling in mind for future game jams. Good points mentioned.