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gluj

11
Posts
A member registered Sep 30, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing and giving feedback! The gameplay could definitely be improved, I will keep it in mind in my next jams.

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Thanks for playing and the feedback! Looking back, the design of the levels could be improved to make it less frustrating, but after playing it so much to test, I couldn't feel how hard it was anymore. And great to hear about the "one more time" feel, it was my objective when making the game :)

Hahahaha, I was worried that the controls were not intuitive. Maybe some instructions inside the game would have been better.

Oh, sorry, my bad! My browser was zoomed in and I couldn't see the game page properly. I fixed it here and I was able to finish your game hahaha. Thank you for pointing it out!

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Thanks for the comment and feedback!! 

I spent a little too much time learning the ropes of Godot to make the game that I didn't have much time to make a proper level design hehe

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Great idea and even better execution. Loved the visuals, the music and audio, the gameplay is very fun with the step by step increments. Would really like to play more levels!

Great work. I really liked the art style and the music, the controls are good, but I was getting angry at those spikes killing me  when I couldn't see them beforehand 😭

Nice one, I can really feel the Hotline Miami inspiration.

I really enjoyed this game.  Very fun to play, nice progression and it gets thrilling as you have to place spaceships non-stop to repel the enemies arriving faster and faster. 

Very good work for only 3 hours of development!