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Glooberry

14
Posts
2
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A member registered Dec 25, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the critique, puzzle design is definitely one of the aspects of game dev that I want to improve on. I felt like making the game too long and the difficulty ramping up too slowly would discourage people from experiencing the harder aspects of these puzzles, so I made the game short with the scaling to match the extreme pace. But thank you for playing!

Ty!

np!

Tysm :D

Was the passthrough in the platforms the player placed or in the obstacles throughout the map? The ghost powerup allows the player to pass through the obstacles. Thank you for playing :)

Hopefully next time we dont procrastinate so that we have much more time to gametest... Thanks for playing!

Thank you! The diagonal platforms are at 30 degrees, but we originally planned on 45 degrees D: Hopefully we can get more gametesting in next time

Believe it or not we were planning on making the game around a boss fight lol

Yeah we were debating on whether the frog should bounce off the walls or pass through the other side. We chose the more chaotic option :). The art is thanks to cyanicman (will add credits later)

Thank you so much! Yeah that level is a bit scuffed...

No its all good, was a good change in pace in all the other games in the jam. A lot of button mashing and panicking lol 

Really clever use of the game concept, it felt really polished (maybe except when you could go into walls), and a little more enemy variety and levels could definitely really feel like a finished project!

Love the way the story was told with player interaction! Like the cute art and the philosophical quote lmao

Ahh yes a game that has a road full of terrible drivers and awful road design. Just what I needed to destress during my week. Jokes aside, the turn signal mechanic is super clever, and the mayhem created from the changing lanes and cars is really fun! The lane just suddenly disappearing is too real      :D     :(

Love the game!

The randomness of the fact that the bullets bounce off each other is so frustrating but rewarding at the same time