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globbertot

16
Posts
A member registered Jul 13, 2021 · View creator page →

Creator of

Recent community posts

Its cool to see a metroidvania when the theme was countdown did not expect that. Cool idea and nice attempt for a small story. I believe having a HUD of the timer before dying would be good though as it feels random if you are not counting yourself.

Thanks for the feedback! Yeah only sound effect was parrying and that was just me hitting my microphone!

Thanks for the feedback! I was planning on allowing custom controls but did not have enough time.

Very fun, it was challenging but it didnt feel unfair which kept me going for just 1 more attempt every time until i beat it.

One of the best decrementals-like games on this jam and all those upgrades felt rewarding

Its very simple and there doesnt seem to be any variety every time only 1 guard who follows the same path and the servers are at the same place its essentially just walk to find them the first time and done. Cool idea though i could see this getting expanded

It was nice humour and fun minigames

It's a bit confusing to understand but the idea is interesting. A mini tutorial would be very good

Its an nice concept with this theme, very cool

Very simple but fun

Very good it has a pretty fair skill celling too

The gameplay is obviously what was worked here and it is very good, this has a lot of potential for a full release

Managed to get score 6, it is fair but challenging, really good

Its a fun timekiller type of game but after upgrading noodles a bit (one tapping the monsters) its pretty much done from there. Though i could see this getting expanded into a roguelike

Its a cool idea but i feel like it needed more time as its buggy and has a lot of features you would expect missing (no clearing animation, dracula never awakes so you can just do nothing).

Its simple but really cool use of the theme and has potential to be expanded