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Glitchwerx Studio

89
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1
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9
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20
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A member registered Mar 28, 2025 · View creator page →

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A really insane, interesting and weird project (in a good way haha)! Great potential for a larger project! The soundtrack came out INSANE, bro!!!

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Many thanks, friend! Definitally I want to turn this prototype into a larger project. I wish I had more time to make the 3D models more polished, with the proper texel density and resolution. And of course, instead of stretching objects directly in Unity, I should have used the created ones properly created assets for each section.

Even though the concept is small in scope, the idea was that players would uncover the correct instrument combinations by interpreting cryptic texts. These texts would hint at emotions (linked to each instrument’s character) and colors (each instrument tied to a specific color).

For example: “Here live the birds that died when that blue sky turned red like blood on that autumn day!”

In this case, the highlighted clues would be “blue” and “red.” Depending on the riddle, there could be 4–6 possible combinations, and the challenge would grow as synonyms and indirect references were introduced. The progression would feel like moving through different “worlds,” a short but layered journey.

The mechanic is meant to stay simple and concise, since I don’t see it stretching into a long game — at least not for now.

Following you too! Again, thanks and greetings!

I’ll play more later because I’m working now, but it’s serious, I loved the gravity’s mechanic! hahaha

Many thanks! I love PSX aesthetics too! And I’ll can try our game, really ^^

Interesting! For some reason, reminds me for a moment “Plant vs Zombie”.

Nice! A very good 2D/3D platformer game!

A beautiful and interesting project! Good job, bro!

I like it! The CRT filter came out amazing and nostalgic! Good job o/

Cool concept! The visuals caught my attention and the mechanics are fun, though a bit tricky at first. With a few tweaks, this could be even more engaging. Had a good time playing!

I LOVE paranormal themes, the project looks very interesting! It has the potential to become something bigger! The art is minimalist, but it looks amazing!

That’s very interesting! It really has the potential for a larger project :) Good work!

Gracias!

Many thanks for your words, man! I agree ^^

First, thanks for playing! And yeah, very saddly, but I believe we can bring a more complete version of our games. And I’ll definitely try your game too! ^^

Good luck for you!

Thanks for your comment, bro! And about this, the complete version will come with options to acessibility ^^ Thanks again

Many thanks! Eventually, we’ll be able to make a complete and serious game! ^^

Yeah, me too haha I understand, bro! No stress ^^ Good lucky for you :D

Hahaha acabei vendo o comentário antigo, também faço isso (apesar do meu inglês ser péssimo huehuehu) xD e entendo, realmente parece fácil, mas é difícil demais pegar um escopo e manter pequeno e divertido, a mente sempre quer algo mais épico kkkk mas quem sabe na próxima rola de entrar mais cedo na jam pra gente o/

HHi, that’s really flattering, thank you, dude! And I Totally agree, for the next jams I’ll take care about more acessibility options!

Many thanks for the feedback ^^

Great! Following you now ^^

Anytime, bro o/

Great! Good luck for you, bro o/ Following!

Good projecto, bro! I like you care of loading screens and the minimalist visuals!

The game came out very professional! Great ptoject, bro! It’s very addctive and polished and, especially for a game jam!

Yes, it’s this! ^^ The choice change the music almost in realtime!

You can check out my new post about the original concept if you’d like :D

Thanks for the feedback! You can check out my post about the original concept if you’d like ^^

Thanks, man! A new improved and remastered version will be available soon!

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Many thanks, man!

You can check out my post about the original concept if you’d like

Creo que la gente de Brasil es bienvenida a esta fiesta, ¿verdad?

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Unfortunatelly Can’t found the account :/ Can you try to add me?

sir.lobo

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Anytime, man o/

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Dude, this is a very good project (especially considering it was made for a jam). I really enjoyed playing it! The visuals are minimalist but they look so cool!

If you make the gameplay more fluid and faster (I’m not sure if you kept it as it is intentionally or because of the limitation of constantly instantiating objects, but if that’s the case, maybe it would be interesting to use object pooling?). That way, the experience could feel smoother and more dynamic (just to justify, this is only my opinion, not me laying down rules).

(Additional rating points for the Oppenheimer reference haha)

First, thanks!

About the gameplay: you need to choose any combination of instruments within 3 seconds to overcome the obstacles and change the background music almost in realtime. Well, this is NOT the original concept, but with only a few hours I couldn’t do much :/

That’s great! I wish you all the best of luck!

Short, but honest! Haha. Good!

Very interesting idea, man! The visuals are really good, and the ‘weird’ mechanic of shifting things is very cool and different in a good way! Maybe it needs some polish, but it’s still really good!

Many thanks! I liked “hellscape” hahaha. Who knows, maybe in the future I’ll be able to re-make the game with the original concept in mind (not this current abomination haha) and with more time to work on models and a decent UV mapping (the texels are literally fighting each other lol).

Oh, no worries ^^

And about the lag, it’s right at the start of the game. I think maybe it’s the environment (the project have occlusion culling?). Maybe it’s my browser/PC, but I can’t be sure, since other games ran fine here. But optimization is something apart from the jams. In general, the idea can be polished into a complete game :D

Guy, very, very good! Very cinematic and the visuals are stunning! I really like the concept and, mainly, the work done on lighting and atmosphere! I love this feeling of “soft but dangerous darkness” before the start.