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GlitchedGamesStudios

11
Posts
5
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A member registered Jun 01, 2024 · View creator page →

Creator of

Recent community posts

Thanks Captain 🫡

Please fix the soft lock of picking up the note. I couldn't exit it.

I'm not to sure what to think but I think I liked the game. It was very very short and I think if it were longer and had some more gameplay it could've been better. Still I enjoyed it. 5/5

Thank you for playing the game and giving back kind words and feedback:)

I made multiple patches since that video, you played a version that made me rage as well, it's so much easier now though. I'd also love to remake the game but I should probably move on now I have done the quick patches and try something new😅 Thanks for playing it tho!

:)

I'm super happy you enjoyed it! Hopefully as I improve I learn to make more fun and balanced gameplay to future games so they feel challenging but not frustrating. Thanks for the feedback and playing:)

For your first game, it's pretty good and the environment and sound design are great. Just some general feedback and bugs I found:

- The AI gets stuck a lot so disabling some collisions for him could help. 

- The sounds in the game are great but it does feel a bit janky, like the footsteps have a small delay before you hear the sound, and if you stop moving the audio cuts off.

- I think the monster audio should fade in and get louder as you get closer so it shows how near he is, also the audio is generally just super loud. 

- When I died and returned to the menu my mouse was gone and I had to leave the game.

- A pause menu would be nice

-The instructions at the start were messy and disappeared before I could read it all, so I didn't know what I was doing for the first 10 minutes. 

- The aspect ratio is a bit weird but that could just be me tbh.

-Every room and tunnel feels the same and it's easy to get lost. Perhaps adding some easy-to-memorise sort of scenery or even a map UI would be helpful.

That's all I could get from playing 15 mins of your game but it's a great start for your bright game dev journey. Also if I were you I would port this to mobile, it feels like it could work for this particular gameplay. Also maybe add a splash screen, it would be nice for you to credit yourself as a game dev.

 I hope to see more from you! 

I like the premise of the game. But it doesn't feel like a game, with no objective or ending or anything. Maybe keep learning and mastering skills and remake this in the future. But the basics are there so good job. 

Yeah, it was very rushed so I could finish it in 3 hours, glad you liked it though.