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gingereno42

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A member registered Mar 26, 2020 · View creator page →

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This was my review, posting it here for others to see. (TL;DR I like Zahn Andaya ("Zendaya", lol); the word to image ratio in the layout; the navigability (this is a word!?) of the maps for nla newbie GM. The art is REALLY evocative). 10/10 Science Fantasy.

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I am a huge Science Fantasy RPG fan (Vaults of Vaarn, Electrum Archive, UVG/OGA(soon), and Grok?! - amongst more). Knight Errant is a wonderful addition to these titles, but in the Mark of the Odd system! The writing is only outshone by the fantastic art (which I think the guy's wife did, fun fact). See below for some details...


As writing goes, my favourite part is the factions, particularly the leader of the Followers, named Zahn Andaya (whom I lovingly called Zendaya once, and will probably keep that way, haha). It's also concisely written, which helps for those GMs who get overloaded easily, but there's depth to the ideas here that another GM could take it a run miles. 


For the layout, there is a smart placement of images with the writing to keep things from being to word-monotonous. While not technically innovative in that regard, it's still is great to break up the reading with these evocative images.


As for the art, the expanded cover REALLY pops, and the maps are so cleanly drawn. I genuinely, as a GM, feel it's easy to navigate the spaces here. Which, for a low-skilled GM like myself, it goes a long way.


10/10, 5 Stars, Two thumbs up, Highly positive - would recommend to a friend - *insert more quantitative and qualitative accolades here* :)

Thanks! I appreciate you saying so. I've used this stripped-down version of PbtA for a while now, when impromptu one-shots come up, so I wanted to share it :) as well, it was a good starter project to begin writing for. Though I'd like to make another entry for that Jam that will be original (as possible) instead.

Thanks :) I was a bit worried it would be viewed as "reductive" (which it is), but then again I guess that is kind of the point of the Jam. This is a system I've really enjoyed at the table. Especially if you merge it with a Roll 4 Shoes style of Move/Skill building.

"Try not to get lockjaw" had me sent, lol. And that opening page on lockjaw gave serious Borg-ian vibes.

A treat of a dungeon, it's silly concept opens up into a genuinely dangerous  and short crawl. Quick to read, easy to implement, and an obvious way to introduce a magic sword (or two) into a Cairn game. I look forward to trying this at the table (hopefully soon)

So I found your stuff recently, and immediately purchased *everything*, haha. I don't even own OSE or Shadowdark, but the art just spoke to me. Then after getting into the products themselves, I found the elements for the adventures or crawls quite compelling for how I like to create narratives. Thank you!

Besides this game (Mana Meltdown) I purchased the rest in physical form from a nearly local game store. Is there a way to get the digital versions? If not I understand. 

I love the concept of Weirdhope contrasted against Grimdark (not that there's anything wrong w/GD). I think it's sorely needed by a lot of ppl today.

The mechanics are simple, based on Mark of the Odd system, it barely takes up a spread to summarize. The tables for generating content is EXTENSIVE. I don't even need to do prep - David Blandy you have valued my time as a GM/person lol.

Lastly, the setting of the seas takes the great Eco Mofos!! ethos to the ocean's, and as a GM I love sea-faring settings. There's so much potential. I hope everyone checks this out and gets the full release next year.

As ppl say in your country: "I say, good show!"