thanks for the kind words
Only 1 full release and a newer alpha release for now:
Magic & Legend: Time Knights
Magic & Legend: Star Seekers (currently in development): https://ghamson.itch.io/magicandlegend-starseekers
thanks for the kind words
Only 1 full release and a newer alpha release for now:
Magic & Legend: Time Knights
Magic & Legend: Star Seekers (currently in development): https://ghamson.itch.io/magicandlegend-starseekers
so at the moment I use the select button to auto switch… but there is no reason you couldn’t bring up a menu and based on the selection - change the variable to either, 0, 1 or 2 and update the sprite and controls accordingly
If you don’t want a menu - use a switch statement to say
if 0 then it’s 1
If 1 then it’s 2
If 2 then it’s 0
to rotate through the characters
I hope that helps
Well, for those interested, I did upload my "submission" along with screenshots, video, box and cartridge label art :) Check it out if you're interested...
Magic and Legend: Time Knights by Ghamson (itch.io)
Also added a future plans / roadmap into the description.
Hi,
This was my first jam ever and reading through the community I clearly hadn’t read all the rules as I the player sprites and music came from free resources.
Game: Magic & Legend: Time Knights
As a result, feel free to disqualify as appropriate.
Anyway… it’s been a ton of fun learning and getting something done to a deadline.
thanks for the fun
Giles
Thanks, I really appreciate the feedback... I had noticed the enemies not quite working too and I plan to attempt to address that in the next release.
Going straight to the character screen on game over is a great idea. I need to rework somethings to achieve that but I see no reason that it wouldn't work.
I really appreciate the constructive feedback, thank you.