It was fun. I really like the death animation, was really cool.
Here's a video of me playing the game
georgefarfuridi
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It took me a while to figure out the controls. I right clicked and couldn't move, so i quit, came back later. Then I accelerated and moved, figured it out. But I kept crashing into things, so I gave up on the game.
Maybe if there was a mode where you can freely explore and do the trades, without having to worry about dying, like an infinite health mode. And the controls to be more clear. And maybe if this game was in 3D, with first person shooter controls, like WASD to move, uh, and so on.
It looks like an interesting game, but my energy ran out figuring out the controls, and I kept crashing the ship, so i didn't get to experience it fully
It was...interesting, splitting the character. Maybe if there was an option to make the character move faster, i'd be engaged enough to go to the next floor. Sorry to hear in the devlog that you didn't have enough time left for making the game, but you managed to bring a finished game, so that's something.
Here's a video of me playing the game
When I found out I could break boxes, it was cool for a while, but then it got repetitive. I may prefer using a crowbar to break them (I played too much half life) instead of guns, but trying out the different guns was somewhat fun. I just ran past the turrets, trying to find the exit, since I didn't get anything for destroying them.
Here's a video of me playing the game
Pretty cool. It was pretty funny at times. I like when she said "I look pretty average", instead of "I look beautiful" or "This is me". But it was also pretty deep at times, how she ran away without me controlling the character when Prince Anton asked her to marry. Or "She wouldn't want it".
Here's a video of me playing it
I really like that I have access to all levels and can explore them, since I couldn't solve most of the levels. I don't see this in many games. Usually you'd have to solve the levels sequentially, to unlock the next one.
I didn't understand how it really works at first, so most of the time I just solved the puzzles through trial and error. Around the middle of the game, or late middle, I kinda understood how it works, understood the trick.
I like the implicit story, pretty cool. Maybe music would have added to the experience, but i understand it's a prototype.
It was fun, even if i didn't manage to solve all the puzzles, since I liked exploring the levels and seeing what new mechanics would be added, what new titles of levels would be added, which would add to the implicit story. I'd like an unlimited hint button or something like that, since i'd like to explore the solutions of the puzzles as well.
Here's a video of me playing your game, if you need it. Link available for 7 days.
https://www.transfernow.net/dl/20241007UgPEI4yg
University of Canberra, must be a prestigious one, very nice! The pixel art assets are pretty cool, the animation of the alien of the eye going red, reminds me of Wolfenstein 3D, Hans Grosse animation, when he shoots and his eyes go red. The coins remind me of Captain Claw, the treasure there who have the animation. And the star checkpoint, I've seen them somewhere, exactly like that. Where are they from? I've also heard the jump sound effect somewhere, in a flash game, if i remember. The purple asteroids you jump on, look kinda out of place, but maybe it works. Once i've seen it, i can't unsee it. Good luck with university!
Here's a video with me playing the game, in case you need it. Link expires in 7 days.
https://www.transfernow.net/dl/20241007Uezzq8wR
It's an alright arcade game. I didn't use any strategies much, i just went up and right. Didn't see much use for the abilities of the little guys. The implicit story is pretty cool, migration of the tiny creatures. Maybe music would have added to the experience of the game. Good job for finishing the game!
Here's a video of me playing the game, if you need it. Link available for 7 days.
https://www.transfernow.net/dl/202410075HfYidpo
It's pretty interesting, no loading screens, it all happens inside one big level. Never really played Metroid or Castlevania or Metroidvania, yet, so that's probably how it is, one big level, in Metroid, uhh.
Man, and the music, top-notch, I like it, catchy. Pretty cool physics game. I also like the map. Good job!
Here's a video i've made with me playing the game, if you need it. Link available for 7 days.
https://www.transfernow.net/dl/20241007qW2hYfNF
Man, I really really like the visuals, I really do. I wish I could go outside the house in the game, and see more. I liked it a lot.
I don't know Russian much, so I didn't understand anything sadly. Maybe you could add an English version as well.
Here's a video of me playing the game:
I like the idea of the game, Diablo-dungeon roguelike. I liked the graphics. It's pretty cool that it's set in India. I had fun with shopping and using the cricket bat to throw the ball, the ranged weapon.
I had to reset from the beginning, since retrying the level didn't work. You can't really dodge the chairs, though the table worked pretty well. You predict the movement of table and dodge, worked well.
I didn't know what the game was about, so i thought at first i had to thrash the store with the cricket bat, didn't see the items you can buy.
Here's a video of me playing the game. You can see my experience there
The game is too zoomed in, the resolution is not right. I had the same problem as well, when I made a clone of Pong and published it.
I can help you with the problem. You have to check how the game looks on all the resolutions, you can check the resolutions in the game view at the top, where it says free aspect. There's also Canvas Scaler component that may help.
Here's a video of the game
It's not much to it, just a level. It's pretty cool you made this with the help of a course, it probably took some time, your first game. Maybe you could add more levels, more mechanics, different types of towers, more controls, different types of tank you can control, different types of projectile. It could probably turn into something great, the game, just have to work on it more.
Here's a video i made playing the game
