to be completely honest I had no idea there was a second game out for this long. I’ve somehow just sorta missed that, but it makes sense now. I see though you’re working on a plasma burst 3/2.5 though, which from the clips I’ve seen looks awesome 🤩. Keep up the good work 👍
emiseye
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A member registered Nov 14, 2022 · View creator page →
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Madness Combat FPS: Fueled by Hot Dogs comments · Replied to almost_friday in Madness Combat FPS: Fueled by Hot Dogs comments
Madness Combat FPS: Fueled by Hot Dogs comments · Posted in Madness Combat FPS: Fueled by Hot Dogs comments
Physics-based swordfighting techdemo comments · Posted in Physics-based swordfighting techdemo comments
this game has a lot of potential, but I just have a few suggestions: make the mouse always centered by putting Cursor.lockState = CursorLockMode.Locked; in the start function. and maybe instead of using q and e to rotate, make it work like a normal first person controller, but hold down RMB to rotate the sword.
cant wait to see what this game becomes
