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Geneza1x

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A member registered Dec 01, 2020

Recent community posts

(2 edits)

Very cool work, the amount of detail that went into the curriculum is amazing! Just a quick question because I feel I am misunderstanding something - players get punishments for missing more than 3 sessions of each class in a semester, but at the same time it is impossible to NOT skip loads of classes? I mean, three lecture sessions of the required classes (Magical theory, Divination, Alchemy) are all on Monday morning. Was this a deliberate design choice so that players cannot avoid getting in trouble for skipping? Are they meant to use some sort of temporal magic to make all the sessions?

Thanks in advance for your help understanding these rules!


P.S sorry about the formatting of this comment, not sure what's happening with the line breaks.

(3 edits)

Purchased, it looks like a great game! Just a clarification question, it seems in the duel at the end of the game, not only the Minor Arcana cards the 2 players can play are random (since they were drawn from a deck during each Year), but also that their order is random too (since we're instructed to shuffle our decks). So there is no player decision making at all in the exam phase apart from interpreting the cards. Is that correct? Just a little confused because while I understand that the game is about storytelling and not just winning vs losing, I expected some element of strategy to be present in the final exam because, after all, both me and my rival really want to win!