It took me almost an hour to win.. damn. I'm addicted
Gemyth
Creator of
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I loved the art, the sounds, the mystery and the overall concept, however, I got stuck running in circles during chapter 2 and spent a lot of time talking to NPCs -because I love exploring- the problem was that they kept repeating the same dialogue, and I couldn't skip the pop-ups, so I had to wait for them to finish every time, so I'd love it if there were a way to tell whether I'd already talked to an NPC -like changing their name from white to gray after I've spoken to them- would make exploring much smoother and help avoid repeatedly triggering the same dialogue !
after that, I couldn't press the "next chapter" button, so I'm not sure if that was unfinished or if I missed something.
also in chapter 1, it wasn't very clear what I was supposed to do to escape the enemies, I had to retry 3–4 times before I finally figured it out on my own, adding an explaination or maybe a hint after death would be great.
overall, I came for the art, and it definitely didn't disappoint. If you expand the game and add more content, I'd love to come back and play it again.
I'm impressed, just wow, the art, the concept, the idea, the sounds.. everything is so cool and relaxing (and a little addictive) if there were a bigger version of this game, I'd definitely buy it
tbh I didn't like using the mouse wheel at first, but after a few minutes I got used to it and it became easy to control..that said, I'd still love to see alternative control options -I meant it-
