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Gee0

19
Posts
A member registered Jul 09, 2025 · View creator page →

Creator of

Recent community posts

Thanks for playing! Yeah my initial idea was that you could walk around and drag a rumor to an NPC and they would say something about it, but I couldn't get it to work. As for the points, it's just a simple scoring system based on how many rumors were correctly sorted.

Fun little deduction game! Props to you for using the Brackeys assets!

A very cute whodunnit game! Sure it's a basic take on the theme, but it's very well-polished and executed!

I ended up accusing the dog xD.

Played and rated your game! Was fun!

Here's mine: https://itch.io/jam/brackeys-16/rate/4953431

This was my second game jam, and the first I've participated in almost a year. So not only am I a novice, I'm also rusty. Still, I hope you enjoy it!

Fun Papers Please-like! Love the aesthetic!

A relaxing and beautiful game that fits the theme perfectly! I do wish it was easier if a blob has gone rogue but other than that I loved it. Even got what I presume is the true ending.

Thanks for playing! Yeah there were a lot of things I wish I could have added like interrogation mechanics but I didn't want to fall to scope creep.

Fun idea! Feels like the prisoner's dilemma but in bomb form!

148 steps! Fun game!

Thanks for playing! I actually finished development about 1 hour before the deadline. The rest of it was spent trying to figure out how to upload to itch.

A fun little game! I like the idea of holding items weighing you down, but it took me a while to realize that was happening. It might be clearer if there was an inventory bar on the side showing what you're holding. Still, this could be a great start for a puzzle platformer!

Thanks for playing! That's an interesting idea for me to keep in mind!

I've played and watched a lot of games and shows with these kinds of plot twists, so I saw where this was going. Even so, I really enjoyed this game a lot!

Loved the pixel art. Despite the the game being about locking in and focusing, it was surprisingly chill. Good job!

I don't really play clicker games but I found myself getting really invested in seeing those numbers go up. A fun little game!

The gameplay and story may be short, but the presentation is great! If you ever decide to make this a full game, it'd be cool if messing around the cockpit affected your attacks or stats  on the map. As a fan of SRPGs, I loved it!

Thank you for playing! Glad you enjoyed it!

Thanks for playing! I think the hardest part of developing was staying motivated after getting stuck on a game breaking error. Honestly I'm surprised that I managed to finish in time!

Thank you for playing! I wanted to add power ups but I ran out of time.