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mangoshake

9
Posts
1
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A member registered 42 days ago

Creator of

Recent community posts

10s! 10s across the board! Loved everything about this and oh god the recycling mechanic is bananas

Really beautiful and fun game! Good feel, and nice visual feedback. Not sure if anyone else ran into this, but I found that the sapling stage would always start requiring one collectible to win, but if I died, I'd respawn with what I assume is the correct amount required: 30. Awesome stuff!

I had a blast with this one, and Mr Leggy's design had me laughing my way through the entire game.  I wasn't sure if some of the fail states - like swimming off the screen to your death - were intentional.. and I wasn't sure if I liked that that was a thing while I was playing, but oddly I think of them really fondly in retrospect, so I'll assume those were features. Definitely a lot of that old-school charm haha

I really enjoyed your game :) - it actually brought me back to the quieter moments of games like Undertale, where you kinda get to just explore and get to know characters. I'll echo a bunch of these comments and say I also really enjoyed the writing! Definitely a stand-out for me!

This is not only a beautiful beautiful game you put together, but the gameplay is really satisfying as well. It's so impressive that you were able to provide so much visual and audio feedback for different stages of completion. Awesome awesome stuff!

I really enjoyed this! This will age me a ton, but it brought back a lot of old sim nostalgia. Great style and satisfying, cozy gameplay - lots of potential!

Y'all killed it with this one. First off, the title sent me - "ploonts" as a name is perfection in and of itself. The style suited the gameplay and theme really well. I played this for a while! The roguelike mechanics tying the theme into the game was clever and effective! I'm echoing my gamedev partner BenignChaos, but because this has the passivity of td games, it does lend to a speed-up function, if only for rounds you've already done.  Awesome work!

Really stoked to hear this - I did the art and I still haven't beaten it, but benignchaos and my brother Rob (who did the music) both beat it. So, it's very much doable.. which means I will be getting back to it as well, because I have to beat it before we balance it or I'll forever be a tourist to our own game and that's not okay.

I, in fact, am thrilled that you like the look of it :D - thanks for playing!