i didn't do anything to enable controller support, this game was made on the old input system and changing it would require too much effort lol
Colon
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A member registered Jun 10, 2020 · View creator page →
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Aim and shoot your way to victory in this epic archery adventure!
Platformer
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A platformer game about demons, flashing colors, and almost ten circles.
Platformer
Play in browser
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NEW Who's that GD Twitter User XL comments · Replied to deaen in NEW Who's that GD Twitter User XL comments
Thanks for the feedback! I really do appreciate it, I've already noted lots of things for the next time I make a game.
- If I had more time I would have loved to polish the game's camera, the vertical scrolling definitely doesn't cooperate in level 10 but I was a little stubborn about zooming out since I like consistency
- Normal icon hitboxes are actually pretty generous, but the jetpack ones definitely need to be wider. 100% agree
- You're totally right about not being able to tell which platforms will change when shifting, usually they're styled differently but it changes in pretty much every level. The biggest giveaway is the more saturated outline, but I admit it could have ben done better. Constrained myself to a pretty small color palette for the game.
- Controller support was completely untested so I'm glad that worked out LMAO, I had to switch to Unity's new input system to get mobile buttons working and I decided to bind some controller buttons while I was at it