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Gcreate

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A member registered Dec 12, 2016 · View creator page →

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Good shout, yes I think something like that would help. It's all random based so it can get really easy or hard depending on the numbers. Thanks so much for playing through.

We didnt want to do that, we preferred to use something a little more detailed, thanks 

keep as it bud! I thought you game was great, ovs there room for improvement which you will naturally do as you use the engine more. We didn't scrap our game but it did change how we wanted others to play it. 

yep art been explained in previous comments but thanks for input. As for luck I tottaly agree with you, something we plan to refine when we develop the game, thanks for playing and giving your feedback. Shall try to make it less boring  :)

Thanks! still very new to flowlab so there was many times when I was pulling out my hair, the game has a few issues, it can either be too hard or too easy, i guess thats why most games are tested more than a couple days haha. Thanks for playing though.

yes sadly as explained we had to use placeholders but we had so much fun making the game so will carry on developing it and have the artist do all elements. 

thanks, yer I agree but we were limited on time due to work but hoping to expand and fix bits including the art. I agree on the luck part too, we did a bit of play testing which is why we included a set number of rooms before the exit spawns but It defs needs alot of work, still we are both pretty new to flowlab and game making in general so we learned loads.

Hi sorry didnt see this, yes sadly due to work and stuff we had to use some placeholders but we had loads of fun making it so looking to expand the game and have the artist finish off all the bits they wanted. Loved your game btw great job!