Thank you so much for the feedback and for playing the game anyway—I'm thrilled you enjoyed the art, interactions, and puzzles! Sorry for the submission mess; lesson learned. Appreciate the DQ call and your time. 馃挍 Looking forward to your next jam!
Gazlem
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Thank you so much for your detailed feedback! We wanted to improve things like dialogue spacing with NPCs and some UI details, but due to time constraints, we had to focus on completing the core features first. The issues we encountered during the event turned into a valuable learning experience for me. I learned a lot, and your comments mean a great deal to us!

