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GavinTC

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A member registered Mar 03, 2020 · View creator page →

Creator of

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Yeah, definitely could use some sound effects at the least, just had no time unfortunately. Thanks lots for playing!

I understand your criticisms and none of the troubles you had were your fault. A lot of the game design aspects of the game had to be put on hold to balance the game because that mattered to me more at the time. Given more time I definitely would fix these issues, but I was literally doing balancing fixes up until a few minutes before the deadline. I hope you enjoyed the game once you did end up figuring it out and thanks a lot for playing!

Thanks a ton for playing! If you zoom in, you can see the ships shooting at each other better, but with the small viewport size, it does make it hard to see at minimum zoom. If and when I do expand this game, I'll definitely look into making the battles easier to see and more interesting.

I wanted to add SFX really bad, but I just didn't have the time. I wasted the first 2 or 3 days coming up with an idea I could pull off, which would've been easily enough to add SFX/music. Unfortunate, but maybe next jam. Thanks a ton for playing!

Thanks for playing! And yeah, definitely a lot of stuff missing to make the game more intuitive, but unfortunately, I didn't have enough time.

This game was super neat! Love the idea and the gameplay seems well thought out. Good job!

Thanks a ton! If I did expand this game I would ideally make it something more similar to Stellaris without all the complex stuff. Just enough complexity where it's still interesting, but not overwhelming. Still not 100% sure if/when I'm going to do that, but it's definitely a thought.

Thanks a lot, man!

I wanted to add sound, but I just didn't have the time, which was a HUGE bummer. I feel like it would've added a lot. Thanks for playing, though!

Definitely something I would work on if I came back to this game. Thanks for playing!

The game is really neat! I love the music, and the gameplay is really cool. I ran into a couple of issues whilst playing; things like being able to click multiple blocks at a time messed me up a bit. Would've been cool to have some extra levels with some sort of obstacles, but overall awesome game!

Cool game, reminds me of flash games on coolmathgames! Pretty hard too, didn't even get past the first level lol.

Yeah, as it is currently you definitely need to lose at least once to figure out what you need to be doing. Thanks for playing!

Yeah, the instructions could be more clear, but that's good to hear about the balancing, I had a friend play test the game, so I trusted him on that part. Thanks for playing!

Thanks for playing man! Glad you were able to figure out how to use my mess of a UI and beat the game, haha

Neat game, neat idea. Pretty hard though, or I'm just not great at it lol.

Pretty neat idea, but contrary to what Ishiima said, I would say the game in its current state is too easy.

I think adding some little sprites to the planet that correspond to the world events would add some flavor and maybe having to place the plants and stuff onto the planet could be neat.

Overall cool idea with nice graphics.

Pretty neat idea, but I would say the enemies have too much health. The game is very hard, but I might not be playing it correctly. Cool idea!

Game seems really neat and fun, but for some reason the screen is too small for me to play? I'm not sure if I'm missing something, but the embedded screen size is portrait when it seems it should be landscape.

If you get it fixed, respond to me and I'll check it out cause this looks really neat.

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The game was pretty fun, ended up beating it. Only recommendations I have is maybe some upgrades for the players 'gun' thing. 

Things like increased damage, auto clicking auto click speed increase, but overall was pretty fun!

Voicelines remind me of Postal and Worms. Pretty fun(ny) game. Ended up with a score of 8710.

Really neat idea, I really like the graphics. The controls are good as well, was pretty fun overall!

Thanks a ton! I would have liked to add some more menus (main menu, pausing, etc), but I felt I had to get the mechanics down first which ended up taking most of the time.

I liked it, but I think the track should've been more curved. It's kind of hard to follow it, but it gets easier after the first few laps.

This kind of reminds me of those little micro rc cars you can get

Pretty hard game, got 1235. I like the use of the sound effects reminds me of old arcade games.

Thanks for playing! This is a common bug because I couldn't find the time to fix the code for spawning the summons. I might give it an update at some point in the future though!

100% too short. I tried to fit more into the game, but I was learning new things when making this project and it made it very hard to juggle everything like balancing. Might give it an update some time in the future.

Can't play the game. Go to 'Edit Game' on your itch.io page and select 'SharedBufferArray' or something similar near the bottom.

Fun game with cool concept

Thank you for playing! Sorry it couldn't be longer and more balanced, but I was running out of time.

Yeah, I completely agree. I haven't made a game with AI before, so I had to learn on the go and that kind of hindered my time with making the gameplay better. Thanks for playing though!

That was the issue, thanks!

Just downloaded, I pressed play and the game crashes... The game looks cool, so let me know if there's something I can do to fix it.

very satisfying, enjoyed this

Thanks for playing! I didn't really space my time out so I submitted the game at like 5am. Unfortunately I wasn't able to make more levels and most important, balancing.

Really cool game! I really enjoy the roguelike/ASCII grid movement. Cool idea as well.

awesome game. hurts my eyes though

thanks a ton for this. later on would it be possible to have a .gltf version? i use godot and the preferred file format is .gltf.

i uploaded a version separate from the jam, just check my profile.

i uploaded a version separate from the jam, just check my profile.