TBH the explorable level was simply an interior asset we found online. We wanted to create something of an environment into the game.
After all the player feedback during the game jam. We're introducing collectables at the end of the game jam
the junk assests littering the street really hurt the performance, make it quite hard to play.
Some audio would have been nice too. that said, I enjoyed the loop. but would have been nice if the legit roads didn't have places you can fall through the world. (the cop cars were an.... annoying surprise, great job!)