Dorfalax The Insatiable — 1/29/2026
Fixed:
- Water reflections/refractions
- Reverse craft duping "deplete-able" items
- HOOKS
- Moon rendering behind the stars
- Moon texture
- Kerfuro Kilo path
- Signal levels affecting signal selling prices incorrectly
- Erie banging at the cremator door causes the player to trip over
- Flooded basement makes the breaker waterlogged too early
- Erie Zone graffiti
- "Clean trash" functions in the reset menu
- Vending machine returning 1 coin instead of 2 coins
- Transformer making an activation sound when its being used at any point
- Kerfuro not receiving damage from killer wisps and gray boars
- Trash bin lids getting stuck inside the trash bin
- Item descriptions for Custom Content related items
- Desk lamp and coffee machine pickup
- Infinite cookie dough
- Floppy disks lose data when placed by using R into the floppy slot
- Chair sitting icons visibility
- The spawn of the Yellow one
- The scary one
- "Stop Recording" button in settings breaks the UI
- Drone camera position
- Tutorial triggers
- Alpha base geometry
- Egg and feathers spawn rate
- Farm plants collision after save and load
- Shrimp pack pricing
- Fixed detailed rain collisions with some static objects in the base
- Printed objects detach after save and load from nails and hooks
- Wind not affecting the flags
- "Show hover text bounding box" setting
- Gamer KerfurO skin facial animations
- "Swimming in a bucket" glitch
- The footsteps note uses wrong location
- Typos on the texture of the signal table\workstation
- Buying paper from the store gives nothing
- Asmodena hating Kerfur
- Madness combat guns cannot be used in story during the event
- Tutorial Areas
Changed:
- Water
- Reflections and refractions
- Underwater overlay
- Physical river force
- Added underwater particle effects
- Hazmat suit and scuba mask screen overlays
- Drum barrel model
- Caves
- Added 1 object
- Coal veins logic
- Intro popups text
- Coordinate tower and radio tower decay
- Object sizes in the store
- Heavy objects being dropped out of the drone bag on spawn
- Signal gathering screen background brightness and animation
- Flashlight UI text is now getting highlighted when flashlight is in use
- Renamed gir plush
- Unlocked physgun in sandbox by default
- TVs
- Added "squeeze/ratio" setting
- Volume, squeeze and brightness are getting saved
- Radio tower panel model
- Mynet KerfurO skin visual effects
- Sleeping cam angle and position
- Position of the radiator in the breakroom on the first floor
- Increaased doohickey spawn
- Signal table/workstation layout
- Added categories to the keybinds UI
- Settings
- Added 7 settings
- Concrete bags
- Added an ability to transfer concrete in and out between two concrete bags
- Increased cap for Screen Resolution and FOV settings
- Madness combat grunts despawn when the event is finished
- The Evil design
- Physical ragdolls now keep their pose after save and load
- Clean water in the shower changed to shitwater aka the dust and paper shower tea
Added:
- 4 objects
