changelog for 0.9.0d (final edit by Dorfalax made 2 hours prior to this post) for the confirmed 11 people that check these forums and don't wanna deal with the discord.
VotV alpha 0.9.0d changelog thread
by Dorfalax The Insatiable [Jan 29, 2026]
Fixed:
- Scrap box clipping through the ground at spawn
- Cremator issues (for real)
- Grav gun not turning into overcharged in the microwave
- Servers in the base does not affect the processing speed
- Hook going apeshit after save and load if theyre being attached to the static wall
- Grav gun beams being stuck in mid air when the grabbed object is being destroyed
- Point sacks weird interactions
- Fall damage and ragdoll damage
- Wrench and power tool issues with the signal table panels
- Clipping boulder in the bunker
- The supply crate being wedged between the walls on the roof of the base
- Eject button on PC cannot be interacted with
- Servers resetting the minigame value to math after save and load
- Kerfuro being stuck under the ice after save and load
- Krampus being stuck inside the base and wrecking the whole place
- Hightlights on the buttons in a transoformer panel minigame
- Signal station sounds keep playing after being turned off
- Hose disconnects from the sprinkler on save and load
- Bird amulet and glowsticks destroying the ATV if the player collects or holds the glowsticks attached to the ATV
- Skeleton in the chair event
- A hole in the water near the steel bridge
- Console panels and transofrmer panel going black if the player ragdolls while using them
- Visible button hitbox on the transformer
- Camcoder corrupting the audio in the video file if the player dies/quits the game/crashes/goes to main menu
- Hook issues while attaching the objects to a landscape
- Hook length issues
- Fisherman treasure spot
- Jumping clocks UI **[NEW]**
- Death virus server event softlocks the game **[NEW]**
Changed:
- Diffuse shading (experimental)
- ATV
- Twitching car lights
- Christmas gifts drop amount
- Christmas event date window
- Hooks retain their attachment to wind turbines after save and load
- Game rules
- Renamed "holiday events" to "seasonal events"
- Changed day requirements fror "Permanent Season" and "Seasonal events"
- Space skybox
- Stacker tool
- Lens flare and mist effects fade out based on the distance to the camera
Added:
[NO TEXT]
Removed:
- Pad locks
