It's a shame I barely made any money. :) It was an interesting experience to survive by borrowing money recklessly and running the heater in extreme situations. Best of all, I loved how the unknown future prices were presented by overlapping multiple random graphs together. If the difficulty balance is done well and there are many fun events, I think it could become a much more enjoyable game!
gasbank
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I often play story games, but this one has a strange story unlike anything I've seen before. I won't go into detail since it would be a spoiler, but the descriptions in each scene are excellent and enjoyable to read. The essence of this game is the very absence of artwork or sound, but it's also fun to imagine what it would have looked like if those elements were included.
The fact that the wave height and angle are given to you, and all you can do is decide when to fire — that's what makes this game such a unique experience. I think the joy of landing a hit is so satisfying precisely because it's not intuitive. If you develop this further into a single-player mode, it'd be even more fun with features like showing the trajectory before firing, or letting players upgrade the cannon's performance or unlock different types. I haven't tried PVP so I can't speak to that, but even if you took it in an agar.io kind of direction, I think it'd be really exciting!!




