Had a good time with it. Very charming. Not sure if some of the solutions I found should have been valid, like the fact that slipping on the wet floor seemed to also make the characters non-colliding, but it worked. A good time playing.
Gary
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Unfortunately, I didn't quite get it.
I understood that I needed to take pills to balance out effects that can be figured out with the diagnostic tools. I also assumed the notebook was the list of medications I was supposed to take? It seemed that if I took those pills the effects would be balanced and I could make the loop continue.
I think I died though, since the gong played, the screen was tinted orange/yellow and I couldn't click anything.
The premise was compelling, but I don't think I had enough context or feedback as far as what was happening or the bigger picture of what I needed to do. I also wasn't clear on the win condition, or if this was a "last as long as possible" situation.
The platforming is very difficult due to the character's high acceleration and low friction. Platforming is not my greatest strength, so I eventually gave up after missing the vertically moving platform over and over. I was hoping it would be more fast-paced combat focused. Visuals are solid and everything was clearly readable.