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Dr Floyd

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A member registered Apr 20, 2019 · View creator page →

Creator of

Recent community posts

Version 0.20.5 with some bug corrections, and lot of news details/improvements.

The goal of this demo is still to find the sacred text !

WIP DEMO 0.20

Demo v.0120  includes some corrections and improvments, and new objectives

The goal of this demo is to find the sacred text !

Version 0.17.5 available
With lot of corrections & little upgrades everywhere

Version 0.17 with some major updates (and new objective)

Tell me if you success to finish the demo :)

Hi, I am "Dr Floyd", administrator of the french retrogaming forum GAMOPAT.

Here is my new game in dévelopment, about 16% for now : COSMOS CHRNICLES

https://gamopat-studio.itch.io/cosmos-chronicles

The game's overall concept is to experience a retro SCi-FI adventure with an 8-bit vibe—but with the convenience of PC gaming—set in a fully open world that encompasses the entire universe. It features extreme permadeath: there is no turning back—death means the end! I started this new project about a year ago, after creating some prototypes for PC and Atari ST (available on itch.io) in the past. So, it's a tribute to Elite (David Braben) for the open world, Ultima (Richard Garriott) for the look, and Sundog (Bruce Webster) for the story, in a full open galaxy, with only tiles 16x16 pixels !

Explore the entire galaxy (for now), among 300 billion stars. Total open world: everything is explorable, all planets, planetary surfaces, habitats, cities, caves, temples, asteroid fields, the ocean floor, etc.

The game is built around permadeath, but the concept is taken to the extreme: you cannot load an old save, respawn, restart, or go back. In short, it’s just like real life!

I need your moral support ! 

Version 0.15.5 with some corrections & little improvements everywhere

Version 0.15.4 with some corrections & upgrades

Génial, ca pue l'arcade !

(1 edit)

Version 0.15.3
With shield regenerator, it's better :)
+updates

Version 0.15.1
Little update (the shield of the ship was not working)
+ minor corrections

First demo available !
Develoment : 15%
I need your support for the future :)

Hi, tell me if it works !

The first demo version is coming soon (development is 15% complete).

It offers about 30 minutes of gameplay.

The goal of this demo is to meet Lord British.

This is a work in progress; some things may not work or might behave strangely. That is to be expected.

Feel free to share your feedback and suggestions!

First WIP demo will come at end of august.

Following a revolt by my fans, the game will keep its original name: COSMOS CHRONICLES.

The official definitive name of the game is : POCKET COSMOS

The infamously legendary Xorion ;)

Why not, but perhaps the game still need more improvments before ?

Thank you for your first supports !

the deletion came after loading my .BAS in your IDE. The listing appear, no problem. So i tryed to compil it just to check it works, and just after that, all the .BAS of my  folder disapear.... BUT I have perhaps do something in the options before compilation... something wrong apparently...
Anyway, it is done. You tool is great anyway.

(1 edit)

Was using the first IDE with no problem. Today I have tried to compile my .BAS with your IDE 2.0... it has crashed my file .BAS... it has diseapear from the harddisk, my game is lost :( Don't know what's happened... I am desesperate (no additional save of my game)

Oui, bien sur, la sauvegarde de la partie est au programme (dans le vaisseau)
C'est uen sauvegarde unique, sans retour en arrière possible, pour plus d'immersion 

(1 edit)

Look at that :
https://electric-dreams.itch.io/space-zot-atari-ste?fbclid=IwAR3siZGdBpVyEguto3S...


and my new version of Cosmos Chronicles :
https://gamopat-studio.itch.io/cosmos-chronicles-international-edition-atari-st-...

Thank you very much.

Will see for a boxed game... not easy ;)

Ok, I keep Sols !

Hi, before version 1.0, you can suggest some ittle improvments, I will consider :)
Only little things, I cannot transform the game for now ;)

(1 edit)

Sols ? Yes it is a time unit (Like 1 year)

I need to translate into : "Suns"

Will be corrected for next version

Don't hesitate to list the syntax english error (i am french, so my english could seems strange sometimes !)

Thanks

 

Bien sur, ici en français :

https://gamopat-studio.itch.io/cosmos-chronicles-atari-st

is it the cycle day/night of the planet ;)

you can repair the ship hull in a garage (in a city or village)

.

yes you need to eat/drink, sleep and heal wounds

Just add some documentation

not yet, but it can be a feature for a future version.

I love the concept : one step, one press ;)

95% traduction done !

50% traduction done ! In progress !

translation started !

Hi
Need to think seriously about an english version... for this summer.

Nouveautés :
- Gestion faim, soif, fatique en temps "réel" pour s'adapter aux ordi rapides comme le TT ou le Falcon 030
- Nouveau mini-jeu "easter egg"... dans certains bars ;)
- Quelques corrections visuelles

There was a bug with the objets inventory
Corrected now !

so no problem, it will not use all the 4MB ;)