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GamingVeryEpic

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A member registered 11 days ago · View creator page →

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The optional transformation is part of the cut scene that plays when the last transformation stage (currently) is achieved. 

Currently this is how to get transformations

Major transformations (visual changes): Lose to Bosses

Optional transformations (anything from gameplay changes to just flavor text): currently it's just what is previously mentioned, however in the next update there are plans for ones you have to seek out and find yourself. 

When it gets to that point a guide will be provided to people don't miss out

Didn't even think about how it would affect old saves. The next update will address this. Thank you!

Thanks for the bug report! I think I just found the issue. I'll push out a change within a couple of minutes

Just pushed an update fixing both those issues!

Thank you for the detailed report! this will make making an update later today much easier!

there's a bug I need to investigate. I'll get to it later today!

nope just a bug! It'll be fixed later today in an update

thanks for the feedback! I've just updated the game and increased the average steps per encounter to hopefully be more manageable! I hope you give it another shot!

Well your wish is granted! just updated the game. It's definitely on the shorter side but that's cuz it's a lot of setup for ACT 2 behind the scenes

I'll make sure to check out the potion then! if it is an issue it'll be fixed in the next update (which should be coming soon!)

Thank you for bug reporting! I'll be honest idk why it's bugged but I fixed it! I changed the skill to be better too since it was added so late in development I kinda forgot to balance it. As for the dresses, the next update won't allow you to wear them just yet, but I think we're pretty close to seeing that!

Thanks for playing!

Thanks for the feedback! Currently potions are available to buy from Ricky but only later in the game, I'll change that for the next build!

Can I ask what item you were trying to use? doing a quick test of the HTML Build Wine still works as intended so unless I messed up another Item everything should be working. Maybe it's some weird quirk of RPGMaker

sadly this is what i get for giving you choices....
thanks for playing the game!

That's just how RPGMaker does Game Overs if it isn't a set encounter with a set lose condition. I'll make it more clear in a future update it's just for bosses!

If you mean the protection spell that one does not count. That's part of the tutorial. If you lose to the bosses AFTER that they trigger the transformations. I was planning on addressing that in an update.

Thank you so much for catching that! it's fixed now!