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gamingdoge

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A member registered Jun 03, 2023

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I truly do love this Game. Its humor and overall sense of storytelling add so much to the experience, however, as it currently stands the combat and enemies combined can make for a truly monotonous journey. I will list off sharp difficulty spikes, and confusing design decisions that I encountered.

(Notes: I apologize in advance for grammar and sentence structure peculiarities, I spent over 2 hours revising my thoughts and typing them out, after which I didn’t have any more time to commit to revising them further)

The greatest issue is the Priestess is that she desperately needs a buff, as it currently stands the combat becomes a constant game of “Does she have enough MP for Holy Light, No. well, then I’m fucked. Let’s go back a save for the fifth time so far” Even if restorative items attempt to rectify the issue, it does not it only puts a band-aid on a gaping problem.                                                             

              I understand that the priestess's depletion of mana was most likely an attempt to balance the character to ensure she is not broken, it however instead severely cripples her usefulness in combat, this becomes a massive problem when you realize just how necessary she is to assisting Goblin Layer to defeat hordes of Goblins especially “Holy Light” which I believe if the game had without it would be unbeatable, without cheating or exploiting.  Another point is the standard combat option for her does no damage, which I assume was probably intentional it however makes using her feel incredibly aggravating especially when you end up in situations where she really can’t make any moves besides the basic attack, which does 0 damage, (please make it do at least a little, I get she is a  magic type user but 0?)

The unwarranted difficulty of Grindr is a combination of factors, I will only talk about the confusing decision as to why it was introduced when it is.  Why is it so early?, the player has no chance of beating it through normal means, and when the player realizes this no exp is gained when you die inside because you die, this forces you to go back a save to save before the Grindr, instead of just kicking you out the front, allowing you to gain exp and try again later, it prevents the player from gaining any exp, said exp would make the fight against Goblina much more manageable, and far less repetitive, the amazon lady fight as well…

Though I documented numerous things I left them out of this message as I didn’t want to make the message too long so that it wouldn’t be a wall of text for you to review, please understand that I love this game but as it currently stands it is far too difficult to stomach (I’m currently stuck on the cheese quest).   

Please reach out to me for clarification, or for more information on issues I uncovered with the game, or you can tell me how I was supposed to do something, I digress.  Other players are more than welcome to have a conversation in chat with me about it, I would love to see it.  Although you may not want it from me, I have some ideas as to how to solve some of these difficulty spikes.

Its such a good game fr fr