Very cool! Addicting gameplay, but i didn't feel like it had a good match with the theme. The music was good ambience and didn't feel repetitive. Good job!
Games Ever Made
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Those are some wacky moves on the enemies and gun, uh. Its a cool idea and I'm glad you finished it.
Just some feedback to improve on future games: 1. the player can't really reach the space bar, mouse and arrows at the same time, either change to WASD or put arrow up to jump; 2. Just let the player fire while holding down the button if there isn't something like a charge shot. 3. Do more testing and polishing, the gun doesn't always fire from the right place and it's very hard to actually keep the enemies away
Very well made (for the time). Awesome. I noticed that this is the first post as a group that you did, am I right!? Well done, guys! One of the ones in which I felt best produced so far. About the gameplay itself, I see some improvement points. I loved the GIga-Chad concept. I wish you all the best!
Very cool! similar to Castlevania. I had a hard time trying to climb using the pilars... hahaha. Authough I still have some points that you could have worked a little bit... if I may:
1 - Whenever you die, the text at the beggining starts again
2- At the begining, when the text is still apearing and the scene is totally black, you still able to use the comands (mouse and keyboard) and the sound of it is reproduced, authough we are not playing it yet.
3 - Some skeletons seems off, I mean: some of them can be reached by the attack, but sometimes their hitbox seems to be offset or something. The swords does not seems to cause any damage sometimes,
Awesome art, great game design.
Although I think that you should work on your keybinds... I would suggest to change the Jump to space bar and the dash to the shift button, as many other games follows this keybindigs. I had a hard time trying to make my head understand which buttons the jump and dash was binded to. Other than that, no complains! Loved the 9v Battery main character.
Firstly, great work on your 3D game—amazing, especially considering it looks like you worked on this project alone. Well done! The controls were easy to figure out, and the gameplay itself was pretty straightforward. I guess not having a life bar means we’re overpowered, right? And the fact that the robots can be taken down with a single shot definitely gave me that impression. Nicely done.
Even though it’s just a single stage, that in itself is already an accomplishment. Well done!
Loved it.
The art concept is great. The game play is fun and easy to understand.
The Documentation could be a little bit better explaining what we're supposed to do... Like "Find into grimory the correspondent demon to summon, according to the ingredients..." or something like this... (for Dummies, like me.. hahaha). Congratulations, guys!





