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Gamers233

29
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A member registered Jul 29, 2025 · View creator page →

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I think some more sound would add to the atmosphere.  I kept losing because my candle burned out.  At first I thought the yellow stuff was wax which would help me survive longer but it was not.  I thought the tutorial was helpful.

I think the game starts off too difficult.  If there was less enemies to start with then maybe I could better grasp how to use the controls to move around and attack.  However the second the game starts my whole screen is shaking because I'm crowded by enemies.  

I think this type of game is not for me.  When I first saw the options for forest or village I thought there might be an actual forest or village that I could try to burn down.  I did not rate the game.

I noticed that some enemies were disappearing which might be a bug.  I didn't survive longer than 2 or so minutes.

I think the game needs more clear direction for the player.  I wasn't sure what to do after I entered the game.  I tried pressing E on different objects and was able to use the door, but I didn't know what to do there either.

Thanks for the detailed compliments and feedback.  A grass seed is an interesting idea and so are stronger enemies for later waves.

Screaming audio was buggy.  Explosions were nice.  

I don't know how to get past the first wave.  After I place the first 3 buildings the monsters eventually just walk up and destroy everything.

At first I thought the controls were terrible because when I would scroll up or down my whole page would scroll, which almost made me leave, but then I remembered that full screen existed.  I still might prefer WASD for the controls though.  I cleared the first level but I kept dying over and over on the second level so I gave up.  I saw a gun in the gameplay video but I only ever used my wheelchair to destroy zombies.  Maybe I would have found it in the second level if I had explored some more.

I survived until dawn.  I picked up a chair over my head but I don't think I ever used it.  I just jumped around while holding the chair.  I think the game idea is quite simple - dodge the ghosts until dawn.  I wonder what would make the game more interesting.. maybe a way to destroy the ghosts or have a health bar or ghosts take more damage in front of the sunlit windows - I don't know just throwing things out there.

It was easy to win.  Maybe too easy?  I never had to worry about the torch because the bar went down slowly.  And I notice enemies did not move toward me until I attacked them which made it easier.  I liked the art of the house and I also liked the bit of dialogue and story.

I kept dying in the tutorial.  Maybe this skill based game with new controls like E and Q is not for me.  I did not rate the game.

It's hard to read some of the text.

I wish there was an in-game tutorial instead of a page of instructions.  I prefer being eased-in into a game with simple instructions fed to me piece by piece instead of all at once.  I did not play or rate the game.  

I wish the corn's attacks was more powerful.  Maybe if there was an upgrade system.

My computer froze for a little while when I pressed start game so I didn't end up playing it.  I did not rate the game.

On my first play through I did not even realize that I could purchase more fields and I left early.  Then I happened to see the screenshot of blueberry bushes and I went back to finish the game.

Its a neat effect when the vision gets wavy when the C02 gets too high.  I wasn't sure what to do when the sea creature showed up.  I died to it twice.  

I wonder why the matchstick gets burnt down and automatically replaced like that when it could just be a simple flame instead that you move around.  Just a curious thought I had.

I couldn't start the game.  I tried clicking the start button and pressing space and enter but nothing happened.  Anyway I did not rate the game.

To be honest I found it boring to confirm papers.  Each paper had a long paragraph that I didn't read and I wasn't sure how well or poorly I was doing each time I signed or didn't sign a paper.  I got one ending where the boss was unhappy with both of us - I assume this was because I confirmed many papers without signing them (because I didn't realize I was supposed to sign them at first) but I'm not sure.  I found the  interaction with Tess to be a bit amusing with how she bounced as she talked and made incoherent talking noises.  

I wish there was a way to skip the long game over scene so that I could try again faster.  However I did try a couple times and I lost almost right away every time - I find it too difficult to win.

I found it difficult to find wood and I was consumed by darkness 3 times before giving up.

The watering can is barely visible when I first enter the level.  I guessed right that the green  box was seeds.  After I sold my first and only plant and made some gold, I wasn't sure what to do next.  I didn't know how to access the shop.  

The controls (WASD) work but are not very responsive.  When it got cold I found it too difficult to survive and then it would get dark and the level would restart.  Its a cozy nice looking game.

The audio was very static-like and hard to listen to.   The game itself was okay - I used the shovel to block the fire.

I made some gold.  It took some time for me to get used to picking up items with the grabber.  I wasn't sure what changed after I clicked the plus sign and spent 5 gold.

I was drawn to this by the cover art.  When I played the game something was killing me even though I didn't see anything hit me.

Nice art.  I looked for the music sheet for one minute but couldn't find it.