Oh man! Neeko!
I love it! I blew up my pig. I force fed it.
Like Thundermob Games mentioned, petting the poor pig with a hammer. Hilarious. Good job.
Thank you for the feedback. Good suggestions. As you say, time was limited.
I also had a busy weekend. Only put in a few hours on Friday night after work and Sunday. Submitted with very little time, and had some export issues to boot!
Overall it was a great experience and I have never made a complete, although short game in such a short time span. Normally I work on it for weeks.
Hi CrimoraDev
I really like the concept, I did get stuck on level 5 I think it was. I tried building up down the long hallway, but it seems to block me from jumping and shrinking at the top.
I also tried crossing the red pit, but was not successful. The blocks just fall into the red abyss and I tried to build a bridge, but could not reach.
The glass was also not breakable for the extra blocks.
You should expand this, it would make an excellent full game.
PS. The web version does not work very well. Anyone wanting to try this, download instead.
Hi sanket143
Indeed, you just type scale. Maybe add some sort of end screen. "Good job" as there is no pay off.
Like you, I used this as a learning experience. Not expecting to get anywhere near what other people have created in this short time span. I am just glad I could have a complete "game" in the time given, although basic.
Hi Beebster
I got to level 6. The fish were going insanely fast. Some sort of mechanic to force the player forward may also be in order, as I could just line up my mouse and wait for a fish to pass. Their movements were predictable and I could take my time.
I liked it, only thing that was a slight issue is I hit right click by accident on level 4, which quits the game. Which I understand is probably for the mouse only challenge.
Hi Beebster. Thank you for the feedback.
I realize it is not clear enough, you can "spam" the feed it button, which makes the left progress bar go up.
The rate at which it decreases goes up over time as well.
I will update the description to make it a bit clearer.
The purpose is to make the monster full (progress bar) and then something happens.