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GameMakerMiller

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A member registered Jan 17, 2020

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I connected with you on LinkedIn, lets follow up there!

Hey everyone,
I'm Miller, a UVW-Member since the start.
The timing of this jam is ideal since I'm already practicing making things on the side, so I'm happy to try and form a team together or join one if someone would like to have a designer that can implement.

I'll be using Unreal Engine 5, and I can do a lot with blueprints, particularly AI (behavioral, not generative, e.g. the enemies in games)
My C++ is rusty and minimal, but I can use it enough to make some blueprint nodes and debug these days.
For source control I'll probably use Diversion, which lets us have 5 people on the depot for free. Naturally if someone doesn't need on the depot, they can still be on the team.

I have almost negative art skills, but I can implement some assets (e.g. hand me animations and I can probably get them functional)

Hi there Alex!
Can you work in Unreal Engine 5? I can do some basic implementation in it, but generally not aware of most of the features these days for audio side.
On my end, I'm a designer with some technical expertise (so I can do basic C++ to add new nodes and such, but I certainly can't fix engine issues that arise), and Iam also looking around for a team.

Great game, thank you.