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GameInCube

27
Posts
64
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A member registered Dec 13, 2024 · View creator page →

Creator of

Recent community posts

(1 edit)

settings -> controls -> bindings -> switch to skills tab without back navigation

I’ve already fixed this issue for the upcoming Steam version

I learned how to reproduce this error! But here I most likely will not fix it

Thanks, this will be fixed in future versions

Thanks for recording the gameplay. Videos like this really help make the game better.

All good - it never hurts to double-check everything again


Was it the web or desktop build? Which browser are you using, and what version is it? Does the issue occur only in fullscreen mode, or also when the game is windowed?

Hmm, I haven’t been able to reproduce this issue, and nothing like that showed up during testing either.

Yes, data from the previous version isn’t compatible with the new one - too many things have been rebuilt from the ground up. If you run into any other issues, feel free to let me know!

Теперь уровни можно переигрывать

Well, I made some changes to the code that handled “wall collisions,” so things should be better now

I know it's way too late, but the game now supports save transfer

Возможность разблокировать все уровни будет после прохождения игры. В следующем крупном обновлении я скорее всего реализую такую опцию без полного прохождения.

I will fix it immediately when I understand what the problem is and how it is reproduced

The game has a control rebind. Or is the problem related to another reason?

No, multiplayer is not planned.

I couldn't reproduce the issue. Could you please provide more details?

fixed

fixed

fixed

I'm working on it

If you weren’t playing on macOS, it’s unfortunately quite difficult. On Windows, the game saves to the registry, and in browsers it uses IndexedDB, which is almost impossible to transfer manually. I might add some kind of save transfer option in the future.

I should’ve seen this coming - I’ve been getting a lot of feedback about the controls from different places. I’ll try to add key rebinding as soon as possible in the next hotfix v0.4.2

There will definitely be more updates. Development isn’t over yet. Still, the result is already pretty solid

go?

I'm actively working on patch 0.4.1, but I can't promise it'll be released soon. It will include a lot of changes, new enemies, tougher bosses, and a complete level overhaul.

About the Yellow Time limit part - that’s 100% a game design flaw. I completely failed to draw enough attention to the dash mechanic with the shield up. Using it makes that level much easier with plenty of time to spare.

As for starting a level with very little energy, I agree it’s inconvenient. I’ll fix that by giving players infinite mana outside of combat.

Really appreciate you taking the time to share your thoughts!

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Hope it was at least fun?

Can you share what exactly made it hard? At what point did the difficulty spike?