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GameDevForFree

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A member registered Nov 11, 2021 · View creator page →

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(1 edit)

this is backrooms, no way to leave lol, this is the secret ending of the game, subaruCRWTV helped me lol, bad english sorry, +3 (this is what I'm guessing was supposed to be the completed text, can you please confirm this?)

EDIT: thanks for telling me about the scrambled text being an easter egg, I thought it was just scrambled for the sake of it

thanks to the power of python and a basic cypher program I have found the secret text, Well most of it:

['this@is@backrooms@N', '@no@wa\x99@to@leave@lol', 'this@is@the@secret@endiing@of@the@game@N', '\x99eA', 'subaruCRWTV@also@heleped@loMN', 'bad@english@sorr\x99N', 'HP']

well looks like I'm playing the game again

the game felt simple at first as your just a blocky creature moving through a blocky world, but then I tried to glitch my way out through the back and ended up in this glitched reality where text was all encrypted I'm guessing. I wonder if the text actually decoded into some kind of text.

After a little while of jumping around and having fun, I fell onto a blue door looking object and then the game ended.

overall I quite enjoyed your game and I would like to see if this game has a sequal?

(1 edit)

I'm  sorry you didn't like how non-challenging it was, but how far did you get before you expected it to get more difficult.

no problem, we're all in the same boat theoretically, so I just want to help the community grow and get stronger with time.

I like what you did with this game, flipping between platforms seems like something I would play to kill the hours.

But there's no sound effects or music in your game so after a while it starts getting bleak.

Besides all that an overall 4/5 in my opinion as I'm a fan of very simple games that you can get lost in

Side note: if you want easy sound effects I would recommend sfxr which can be found at https://www.drpetter.se/project_sfxr.html, it generates majority of noises you'll need for making games with just a click.

And if your having trouble programming noises in try:

Public AudioSource audioname;

audioname = audioname.GetComponent<AudioSource>();

audioname.Play();

#and if you want to change sounds in game

Public AudioClip clipname;

audioname.clip = clipname;

audioname.Play();

thanks for playing my game.

I totally agree the game feels empty, I'll try add the music and SFX next time, but the background was meant to be black to make your character feel totally alone.

Will do

Thanks again MrMelonMonkey

@MrMelonMonkey

Thanks for playing my game, I really do appreciate that you'd take your time to give feedback on the game.

I've read through all your issues and I will take the TextMeshPro and point thing into consideration for the next game.

Once again I really want to say thanks for playing my game, I like creating games and I will admit the end result of the game was a bit rushed, but I'll try harder next time.

it can't just be me right?