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gamedev_jr

12
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A member registered Jul 25, 2024 · View creator page →

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Recent community posts

What a unique idea. I really liked it. I’ve never played anything quite like it before. You did a great job. It’s amazing how the simpler a game is, the more engaging it becomes. Keep it up. You’ve improved a lot. Congrats on the game!

A nice little farming game. The progression is fun, and the planting system is excellent. I also liked the color changes in the sprites at the beginning—that was a really nice touch. The sound effects are good, and the music is pleasant too. Overall, it’s a great game. Well done!

A fun infinite runner—you did a great job. You made a really solid game. There’s still plenty of room for improvement, but what you achieved here is impressive.

That cinematic you made is amazing. The perspective you used at the start of the gameplay really impressed me. I love the mix of 3D with sprites—it works really well. You absolutely nailed it. Congrats!

Nice concept with the city management mechanics and buying upgrades. That’s a strong point. The menu music is relaxing, and the sound effects are really good. They match each incident that happens in the city very well. It’s a fun game overall. Really good, honestly very good.

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This mix of 3D with 2D sprites honestly captivates me. I’ve made a game like this before, and when that combination works, it’s really great. But getting back to your game, it’s genuinely beautiful. I really liked the interactions, both with the dialogues from the people who come into the cafeteria and the idea that there’s no wrong way to make a soup—that’s awesome. The sound effects also fit the atmosphere really well.

Overall, One Soup at a Time is a great game you made—congratulations!

That’s true, it is a systemic problem. However, I believe that if the new generation can understand this through a fun, casual experience, the future can still change. Our generation might not see the results of our efforts, but one thing I’m sure of is that the world has the potential to improve. It may not happen now, but in the future—and every effort counts.

kaskskkaskaskkak Forte mn, perfeito, sempre bom ver que tem brasileiros nas Jams

You combined Slither.io-style gameplay with sustainability, which I really liked—it feels unique. The plant art looks beautiful, the gameplay is very smooth, and the soundtrack is spectacular. You absolutely nailed it; it’s a great game.

This game is quite unique. I’ve never played anything like it before. It was a good experience, especially the building system, which I found really interesting. I also really like Unity for its pre-built lighting that you can shape and refine.

There are a few things that could be improved. Making the UI more intuitive and giving clearer feedback on what the player is supposed to do would already make the game much better.

Overall, you did a great job with Sivavis. Keep it up, man. You’re going to keep improving.

A really solid platformer—you refined it very well in Construct 2, and the result turned out great. I liked the gameplay and the level design; your strong suit is definitely Covil Game Studio.

Hey everyone, I wasn’t able to deliver the proper version with as few bugs as possible, so I need to rely on this message.

This game really means a lot to me. I gave it everything I had, and I know you all did the same with your own games. As game devs, you know that one serious bug can cause a major system failure.

That happened because I wanted you to be able to play and test it through the web version. I know some people do not like downloading builds, so I tried to make it easier by exporting it for the browser.

So please, experience everything you can and pay attention to the details before the game breaks. I truly appreciate your understanding.