Was actually meant to comment earlier in the Discord about merging genre's (like in stuff like Gargoyles Quest). Dude...that's gonna be freaking amazing and I'm already brimming with ideas haha, super pumped. Keep up the stellar work too and cheers for always keepin' me inspired.
Game Buoy Games
Recent community posts
Thought I'd chuck the words I popped in the review on here too:
Saw the update saying the game was uploaded earlier on so gave it a download, flashed it on to a cart and gave it a whirl.
Great stuff, first thing that I noticed was the neat sountrack. Catchy bunch of tuned scattered throughout. Liked the background art and sprite style and the environments had a nice grungy future kind of aesthetic and enjoyed the story. Main parts that stood out though were the cut scene moments which look amazing, especially gameplay enabled ones right near the end. Great use of the background I'm thinking. The art in them were again stellar.
Main main part that blew me away; the various combat mechanics. Combat felt almost like a rhythm game, oddly reminiscent of Crypt of the Necrodancer with enjoyable little tweaks every now and then. I've been wanting to check to see if quick time like events are possible the the engine and this game proved it before I even did anything haha.
Loved it, the game and the presentation of the itch page. Inspiring stuff.
Constantly above and beyond dude, you're doin' great stuff for the community.
Also liked the way you spoke about how colours work in Moonlighter in that vid. Goddamn that's a great lookin' game.
One of my favourite things Iv'e played since getting into GBStudio. Been in a slump the last few weeks trying to work out what I want to make for my second game, playing this has done wondering for my drive and motivation.
Tis a big inspiration dude, keep up the great work and thanks a bunch.