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A member registered Jul 30, 2025 · View creator page →

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Geez that is a lot to add in 7 days. I've made roguelike / tower defense games before and it is no light task. Impressive amount of depth and fun, with just a tiny bit more polish I could see this being a commercial release. Great job! 

Thank you for the kind words! Appreciate you taking the time out of your day to play and give feedback. 

Thank you, thats a huge compliment! I had a feeling about the double items, but due to time constraints hoped no one would buy two lol. Appreciate you playing

Pretty cool, like the graphics and the overall vibe you went for. Great job

Was pretty fun, I concur what others have said but I understand why you would go for more polish. I hope to see upgrades in the future builds. 

Thanks for playing! I will check out your game once I get free time tonight. 

Thank you, both of those are definitely inspirations. I appreciate you playing and your feedback.

I will test out your game once I get home later tonight. 

Thank you! I hope to add variety in the future.

Thank you for playing!

Huge compliment, that's definitely an inspiration!

That is a huge compliment and I am glad since anything Burton has always been my inspiration. 

The goal was to give more gold, have varying enemies / different worlds to make it less simple, but due to time constraints and life I had to put on hold. I appreciate you taking your time to play and give your thoughts! 

Thank you, that means a lot. 

My goal for a game like this has been inspired by FATE or Champions of Norrath.

I think both of those suggestions are good and once I am able to add more armor the gold will be necessary. I appreciate you playing and taking the time to provide feedback!

I like it, the forest vibe was very well made + the story to add on top. Good job 

Fun game! Love fishing in any game I play no matter what. If I had to critique anything it would be the movement controls, It felt rigid and tough to get around with. 

Pretty cool, not exactly sure my goal but I liked the vibe of the worlds. Good work. 

Pretty fun, I like the art. I didn't finish the game, from what I played though it did not seem to incentivize any reason to use Sir Lancelot.

Fun game, I am not the biggest fan of the heating up mechanic but I played this for a good amount of time. Pretty addicting

Love the concept. Could make for a great horror game if developed further. 

Thank you, I am a big fan of Mr. Coffiniski. Hopefully I can develop further when I have time to get rid of its repetitive nature. 

I hope to develop more enemies and worlds after the jam is over! Thank you for playing it 

I appreciate you playing! I wish I had time for the other holidays as well. Hopefully I can develop further after the jam concludes.

Thank you!

Thank you for the kind words! A DreamCast game is a huge compliment

Don't mess with a man and his beer. I really love the Candy land, a full game of that world would be so cool to me. I think something in the desert bugged out for me, I couldn't see anything. 

Pretty cool, I think the games lag would fix if you did a much lower poly design. I think you could get those cute character designs across with a 8x8 subdivided sphere. Great work

Love the Edmund Mcmillen style art, its not my fault 20 copies took so long the damn printer was too hungry for my work. 

Got a score of 3020 on Long ears,  I think my only complaint is that I need an indicator to show what note is coming, some obstacles spawn very close to the entrance of notes and I don't have much time to react. Otherwise great job!

They're never satisfied with me, I am a bad hotel owner! Fun game though, very strange creatures

I was able to complete every goal except for the goblin, that one is a bit frustrating to me due to it feeling very RNG. Cool game though, would be interested to see if versus a human player what strategies come out of it. 

Of course I wanna get high. Fun game, small critique is that I really wanted the piano keys to play while you ran across. 

Cool idea, for only two days that's pretty impressive!

Dude needs to stop swallowing his teeth, falling town the the throat was actually really fun, reminded me of the dropper from early Minecraft days. 

I am a parkour god! Cool game, agreed that the sensitivity is a bit high. 

Very cute and funny game. I don't know who this girl is thinking she gets to decide the floor is Lava every time. 

"Where are the gravesto- oh my god!". Great game, I like the overall feeling of the game, very similar to something that I would make. Good try on the jumpscare lol

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That scroll-wheel mechanic is actually cool asf. Game is extremely difficult though, these guys got insane aim. If you developed this controller further I see a lot of potential in the speedrunner genre. 

Thank you! Yeah I wish I had the time to add that, at this point there is no incentive to climb higher difficulties.

Pretty cool, it was a good design decision for mastery to not make you re-do the mechanic, and I think if you mastered all the way through you get to pick the crop freely?  Art style is amazing and very cozy. 

Fun game, they need to stop swallowing so many phones

Goal was to add a ranged enemy aswell, not sure that will happen before the jam is over however.