The gameplay felt fine, I had to play without sound, and it was still quite terrifying.
The map felt maybe a bit too big for me, but that might just be my apprehension with horror games and wanting to quickly get through it
Visibility felt a bit too low for me, at least when it came to the flashlight, I couldn't really tell where I was in the stage. The flashlight just didn't feel bright enough, and it felt like it didn't reach far enough, but maybe that was intentional. If it was intentional, I recommend at least a little bit more power to the flashlight
Only half joking, my favorite part of the game was being able to see. the lamps that you could put batteries in provided a small feeling of safety because it put off so much light, and I liked staying in the light
I had trouble finding the fragments in the first place, and when I did find them, I had trouble finding my way back to the center, it just felt hard to navigate because of the aforementioned flashlight not being bright enough
It felt pretty difficult, and though I thought I knew where a second fragment was, I had no idea where I was in relation to anywhere else, it might be nice to color code each "section" of the museum just to make it easier to tell where exactly in space you were
Frankly I never made it to any of the puzzles because I kept getting got before I knew what was happening, and I also didn't know where I was
I also never found the Luumba :'( It seemed light such a silly buddy when it was shown off in class