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GalaxyCr8r

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A member registered Jun 22, 2020 · View creator page →

Creator of

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Oh totes - anything to add quick clarity of the differences between landmarks

I LITERALLY used the Landmark feature yesterday during a game! My only request is to be able to choose between a few different icons, not just a banner, perhaps:

  • Gravestone
  • Signpost
  • Monolith

This is the sticky post for all things v0.2!

This project still has a long way to go, missing features, broken UI, etc. - the feedback I’m looking for right now is information around crashes and performance issues. If it already has performance issues now at this early stage, it might mean I need to jump ship to a different client library!

Featured in https://godotengine.org/releases/4.4/#vertex-shading

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Does it come with an example Godot project?

In hindsight, perhaps you could make a combo-pack of your various space-themed assets that includes a Godot/Unity project that has them in a scene.

That would be an excellent task if Watabou had an intern or something. I imagine that task would just be checking the currently set values against ranges and then picking the closest matching ship type label..

Oh man, if this included deck plans, my yearly “Talk like a pirate” one shot would be elevated!

Excellent as always! Also, please add “multiple cannon decks” to the list of possible improvements.

Neato burrito

Auto-migration to 3.x seemed to work fine, but the battle sprites look a little small.

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Another fantastic generator! I echo the need for a floor indicator

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As a fellow developer, I know you just LOVE unsolicited feature requests, so here’s mine specifically chosen for you:

Tower(s) and/or Fort(s). IMHO unless the village is in an absolute safe country, there will always be a need for a strong fall-back point for defense.

Thanks so much for all your work, all your generators are amazing!