Hi everyone,
If you have a few minutes to spare, I'd love some feedback on this prototype.
Card-based narrative roguelike about the dark arts.
Make sacrifices, craft potions, uncover ancient rituals & spells.
https://galaad-dev.itch.io/witchcraft-simulator
We're testing the main mechanics here, the rest is really barebones.
The idea is to make it more of a roguelike in the future, but for now it has more of a puzzle vibe, due to the lack of random generation.
Any honest feedback is appreciated ! Particularly :
- Do you like the vibes ?
- Do you like the small interactions ? Does it feel witchcrafty ?
- How is the balance between mystery and clarity ?
- Would you like to see it expanded upon with random generation, multiple quests, rituals, powers, etc ?
Thanks a lot. :)
Cheers,
Galaad
